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RUST ANALYTICS
LIVE46,970PLY11,565SRV
QUOTE 49.47.154.96:28045 Offline checked 25d ago

Vanilla Server

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,238
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average186/225+14+8.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average129/200+27+26.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average406/425+9+2.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average145/200+54+60.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average28/250+2+8.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average128/175+41+47.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Vanilla Server?

No gather rate is given in the name of Vanilla Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Vanilla Server?

A procedural map runs on Vanilla Server, created by the game.

Player Count

Where does Vanilla Server sit in the rankings?

For the last seven days, Vanilla Server holds rank #13,238 on player hours, in the top – of all ranked servers.

How full is Vanilla Server?

Right now, Vanilla Server is offline; the last sighting was 25 days 11 hours ago.

Wipe Schedule

How often does Vanilla Server wipe?

No rhythm can be told for Vanilla Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 39 days 12 hours ago the current world was created.

Server Overview

What is the server location for Vanilla Server?

There is no region published for Vanilla Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 49.47.154.96:28045.

What Rust version is Vanilla Server running?

The version in use at Vanilla Server: Rust network protocol 2633 and build 164530, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is Vanilla Server and is it currently online?

Offline at this moment: Vanilla Server. Last seen 25 days 11 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 18 September 2026.

Tags and Rankings

How should you interpret the tags on Vanilla Server?

Published by Vanilla Server for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Vanilla Server?

These Rust Analytics lists include Vanilla Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to Vanilla Server?

Type client.connect 49.47.154.96:28045 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp1
Max players It holds 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build Game build: 164530.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.