Server name on in-game server list
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,354 top 60%
- Rank · 7d ago
- #10,414 ▼3940 places down
- Last wipe
- 14d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 29 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 211/225 | ▲+9+4.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 200/225 | ▲+56+38.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average | 378/400 | ▼−33−8.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 183/200 | ▲+64+54.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 34/250 | ▼−1−4.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 159/225 | ▲+30+23.3% |
Quick answers
from the figures on this pageServer Rules
How is Server name on in-game server list configured in terms of rules and settings?
No gather rate is given in the name of Server name on in-game server list. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Server name on in-game server list?
A procedural map runs on Server name on in-game server list, created by the game.
Population
What position does Server name on in-game server list hold in the server rankings?
In the top 60% of all ranked servers, Server name on in-game server list is #14,354 on player hours over the last seven days.
How full is Server name on in-game server list?
Right now, Server name on in-game server list is offline; the last sighting was 13 days 4 hours ago.
Wipe Frequency
How often does Server name on in-game server list wipe?
There are too few wipes on record for Server name on in-game server list to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 14 days 15 hours ago the current world was created.
Server Info
What is the location of Server name on in-game server list?
There is no region published for Server name on in-game server list. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 5.100.180.20:28015 is its address.
Server name on in-game server list runs which version of Rust?
Rust network protocol 2633 and build 165217 on Windows is what Server name on in-game server list runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Server name on in-game server list?
Server name on in-game server list is down. The last time we saw it was 13 days 4 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 29 September 2026.
Server Tags
How should you interpret the tags on Server name on in-game server list?
Published by Server name on in-game server list for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Server name on in-game server list?
The following Rust Analytics lists feature Server name on in-game server list: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join Server name on in-game server list?
The console route: start Rust, press F1, enter client.connect 5.100.180.20:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.