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RUST ANALYTICS
LIVE90,960PLY11,768SRV
QUOTE 5.167.135.75:28015 Offline checked 4d ago

Dark Light

moddedcarbon
Players · last
0/ 120
n/a24h
0% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 120
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#10,317
top 46%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
–
Procedural Map
First seen
8 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct11 Oct12 Oct13 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 10:06 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average147/300+14+10.9%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average200/245+65+48.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average91/100+0−0.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 83 on average104/1000−37−26.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average40/1000−13−24.5%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 75 on average87/200−12−12.4%

Quick answers

from the figures on this page

Rules & Settings

How is Dark Light configured in terms of rules and settings?

No gather rate is given in the name of Dark Light. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. VAC is active.

What is the current map on Dark Light?

Dark Light uses a procedural map, which the game generates.

Population

What position does Dark Light hold in the server rankings?

For the last seven days, Dark Light holds rank #10,317 on player hours, in the top 46% of all ranked servers.

What is the population on Dark Light?

Right now, Dark Light is offline; the last sighting was 4 days 18 hours ago. The seven-day average is 1 players, with a peak of 1.

Wipe Schedule

How does Dark Light handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does Dark Light wipe?

There are too few wipes on record for Dark Light to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 5 days 6 hours ago the current world was created.

Server Info

Where can Dark Light be found?

For Dark Light, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 5.167.135.75:28015 is its address.

Dark Light runs which version of Rust?

The version in use at Dark Light: Rust network protocol 2634 and build 167231, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is Dark Light up, and how consistent is its uptime?

No response from Dark Light. It was last seen 4 days 18 hours ago. The last 4 full days give 0% uptime, 0 hours on out of 96. First sighting by Rust Analytics: 8 October 2026.

Tags & Filters

How should you interpret the tags on Dark Light?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp120 (Max players): It holds 120 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): Build 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon, which Dark Light publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Dark Light show up in Rust Analytics lists and filters?

On Rust Analytics, Dark Light matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join Dark Light?

The console route: start Rust, press F1, enter client.connect 5.167.135.75:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp120
Max players It holds 120 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167231
Build Build 167231.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.