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RUST ANALYTICS
LIVE63,105PLY11,668SRV
QUOTE 5.178.138.150:28015 Offline checked 10h ago

Carbon Test (CarbonServer1)

moddedcarbon
Players · last
1/ 10
+124h
10% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
+1
no reading a day ago
7-day average
1
peak 1
Rank
#7,354
top 33%
Rank · 7d ago
#8,529
1175 places up
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
16
player hours, last seven days
Map
–
Launch island
First seen
2 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75107:0008:0009:0010:0011:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct9 Oct11 Oct13 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
2.7 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 23:36 UTC7d ago 1 – running 0
Sat 3 Oct, 07:37 UTC10d ago 1 held half 2.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average42/300+6+15.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average74/245+32+75.5%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+2+2.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average33/1000−20−37.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average12/1000−9−42.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average52/700−43−45.2%

Quick answers

from the figures on this page

Map and Rules

How is Carbon Test (CarbonServer1) configured in terms of rules and settings?

The name of Carbon Test (CarbonServer1) carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

Population

Where does Carbon Test (CarbonServer1) sit in the rankings?

For the last seven days, Carbon Test (CarbonServer1) holds rank #7,354 on player hours, in the top 33% of all ranked servers.

How full is Carbon Test (CarbonServer1)?

At present, Carbon Test (CarbonServer1) is offline; the last sighting was 10 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 09:00 UTC, with an average of 1 players.

Wipe Cycle

How does Carbon Test (CarbonServer1) handle wipe day?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

On what cycle does Carbon Test (CarbonServer1) wipe?

There are too few wipes on record for Carbon Test (CarbonServer1) to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 7 days 22 hours.

Server Info

What is the location of Carbon Test (CarbonServer1)?

For Carbon Test (CarbonServer1), no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 5.178.138.150:28015 is its address.

What Rust version is Carbon Test (CarbonServer1) running?

The build is Rust network protocol 2634 and build 167584 on Windows, running on Carbon Test (CarbonServer1). Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Carbon Test (CarbonServer1)?

Carbon Test (CarbonServer1) is down. The last time we saw it was 10 hours ago. 7 full days have passed with 14% uptime, 23 of 168 hours. 2 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Carbon Test (CarbonServer1)?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon, which Carbon Test (CarbonServer1) publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Carbon Test (CarbonServer1)?

The following Rust Analytics lists feature Carbon Test (CarbonServer1): Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Carbon Test (CarbonServer1)?

Type client.connect 5.178.138.150:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.