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RUST ANALYTICS
LIVE50,523PLY11,613SRV
QUOTE 5.196.79.120:28020 Online EU checked 8m ago

Test Server

weekly wipes vanillamoddedcarbon
Players · last
1/ 50
+124h
2% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
+1
no reading a day ago
7-day average
0
peak 2
Rank
#8,199
top 37% · #2058 in EU
Rank · 7d ago
#16,785
8586 places up
Last wipe
58m ago
weekly schedule
Next wipe
6d 23h
Tue 20 Oct, 22:55 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
11
player hours, last seven days
Map
3000
Strike map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
00.511.5200:0009:0019:0004:0013:0022:00Wiped Mon 12 Oct, 17:26 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

Server fpsWipe
02040608000:0009:0019:0004:0013:0022:00Wiped Mon 12 Oct, 17:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 37% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeTuesday 20 October, 22:55 UTCin 6d 23h

Its weekly schedule tag · low confidence

usual gap
2.8 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

Coming wipes

  1. 6d 23hTue 20 Oct, 22:55 UTC
  2. 13d 23hTue 27 Oct, 22:55 UTC
  3. 20d 23hTue 3 Nov, 22:55 UTC
  4. 22d 19hThu 5 Nov, 19:00 UTCFW
  5. 27d 23hTue 10 Nov, 22:55 UTC
  6. 34d 23hTue 17 Nov, 22:55 UTC
  7. 41d 23hTue 24 Nov, 22:55 UTC

The first 48 hours of its last wipes

Sat 10 OctMon 5 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 22:55 UTC58m ago – – running 0
Mon 12 Oct, 17:26 UTC1d ago – – – 2
Sat 10 Oct, 20:51 UTC3d ago 2 – 1.9 days 0
Mon 5 Oct, 21:50 UTC8d ago 1 halved by day 1 5 days 0
Fri 2 Oct, 06:05 UTC11d ago 0 – 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average37/245+11+42.8%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−1−1.3%
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average7/200−3−27.4%
4[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 24 on average7/175−1−15.4%
5TRAVELER SOLO [MAX 1] Wipe 12.10EU · no group limit · weekly · 20 on average14/100−10−41.7%
6Arcane Rust #4 - NoLimit Modded | TP | Kits | MagicEU · groups of 8+ · weekly · 11 on average0/100+0

Quick answers

from the figures on this page

Server Rules

How is Test Server configured in terms of rules and settings?

No gather rate is given in the name of Test Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Test Server?

The map on Test Server is procedural, size 3,000, with seed 1337, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Strike map.

Activity

What position does Test Server hold in the server rankings?

On seven-day player hours, Test Server sits at #8,199, in the top 37% across ranked servers and #2,058 in Europe.

How many players does Test Server have?

1 of 50 slots on Test Server are filled right now. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 2 players.

Wipe Frequency

What happens on wipe day at Test Server?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 42 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The crowd fell below half by day 1 when it did not hold.

How often does Test Server wipe?

The prediction follows the tag because too few of Test Server's wipes are on record to confirm its schedule. On Tuesday 20 October at 22:55 UTC the next wipe is due. Its world now is 58 minutes old. The tags give a weekly wipe.

Server Details

Where can Test Server be found?

The EU tag and Europe are what Test Server lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 5.196.79.120:28020.

Is Test Server performing well?

The last 48 hours average 60 server fps, the low being 40. At its peak it held 1,791 entities: buildings, deployables and the rest of the world. Memory use peaked at 1,336 MB. A climbing entity count plus low fps is the lag players report.

Test Server runs which version of Rust?

Rust network protocol 2634 and build 167584 on Linux is what Test Server runs. The protocol has to match for you to join, and Steam applies that update.

Is Test Server up, and how consistent is its uptime?

Online at this moment: Test Server. 16 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 99% uptime, 167 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on Test Server?

These tags are published by Test Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^w (Weekly): The wipe cycle runs weekly; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The browser places this server in Europe. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Test Server?

The following Rust Analytics lists feature Test Server: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Connection

How can I connect to Test Server?

The console route: start Rust, press F1, enter client.connect 5.196.79.120:28020. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://strikerust.tebex.io/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe The browser places this server in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.