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RUST ANALYTICS
LIVE50,009PLY11,602SRV
QUOTE 5.227.27.65:28015 Offline checked 4d ago

PixelRush

moddedoxide
Players · last
1/ 15
n/a24h
7% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 15
7% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#7,610
top 34%
Rank · 7d ago
–
not ranked a week ago
Last wipe
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
14
player hours, last seven days
Map
–
Procedural Map
First seen
7 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct11 Oct12 Oct13 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:02 UTC5d ago – – – 0
Wed 7 Oct, 23:23 UTC6d ago – – – 0
Wed 7 Oct, 22:53 UTC6d ago – – – 0
Wed 7 Oct, 22:09 UTC6d ago – – – 0
Wed 7 Oct, 20:42 UTC6d ago – – – 1

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Pickle Rust EU MonthlyEU · no group limit · 50 on average51/100+3+6.6%
2Gridicated 1 Grid Servergroups of 8+ · 1 on average5/50+5
3FarEast Классика Для НовичковEU · groups of 8+ · weekly · 192 on average110/500−41−27.2%
4Vital Rust - EU MonthlyEU · no group limit · 82 on average85/100+4+4.4%
5Magic Rust Vanilla (Monthly) JUST WIPED | 13.10no group limit · 70 on average75/100+5+6.9%
6Magic Rust — Long | Kлaccикa x1 | Pycc | JUST WIPED 13.10EU · no group limit · 1x · 69 on average69/100−6−8.3%

Quick answers

from the figures on this page

Rules & Settings

How is PixelRush configured in terms of rules and settings?

The name of PixelRush carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on PixelRush?

A procedural map runs on PixelRush, created by the game.

Player Count

What position does PixelRush hold in the server rankings?

In the top 34% of all ranked servers, PixelRush is #7,610 on player hours over the last seven days.

How many players does PixelRush have?

At present, PixelRush is offline; the last sighting was 4 days 6 hours ago. The seven-day average is 1 players, with a peak of 1.

Wipe Frequency

When does PixelRush schedule its wipes?

A new world every few hours is what PixelRush does. None of those resets is a wipe, and no wipe schedule is kept.

Server Overview

What is the location of PixelRush?

No region is published by PixelRush. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 5.227.27.65:28015.

PixelRush is on which Rust version?

The version in use at PixelRush: Rust network protocol 2634 and build 167058, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of PixelRush?

Offline at this moment: PixelRush. Last seen 4 days 6 hours ago. The last 6 full days give 13% uptime, 19 hours on out of 144. 7 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on PixelRush?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Slot count: 15; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): Build 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which PixelRush publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does PixelRush show up in Rust Analytics lists and filters?

On Rust Analytics, PixelRush matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connection

What steps do I take to join PixelRush?

The console route: start Rust, press F1, enter client.connect 5.227.27.65:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp15
Max players Slot count: 15.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167058
Build Build 167058.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.