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RUST ANALYTICS
LIVE32,953PLY11,462SRV
QUOTE 5.227.54.53:28015 Offline checked 14d ago

Local server 261

modded
Players · last
0/ 15
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 15
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,859
top 71%
Rank · 7d ago
#15,472
1387 places down
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Barren
First seen
29 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average27/300−26−49.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average27/245−16−37.1%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+2+1.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average8/1000−8−48.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−6−86.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average12/700−32−72.9%

Quick answers

from the figures on this page

Map and Rules

How is Local server 261 configured in terms of rules and settings?

The name of Local server 261 carries no gather rate. No group limit is published. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. VAC, Valve's anti-cheat, is enabled.

Population

What position does Local server 261 hold in the server rankings?

For the last seven days, Local server 261 holds rank #16,859 on player hours, in the top 71% of all ranked servers.

How full is Local server 261?

Right now, Local server 261 is offline; the last sighting was 14 days 11 hours ago.

Wipe Cycle

When does Local server 261 schedule its wipes?

There are too few wipes on record for Local server 261 to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 38 days 12 hours ago the current world was created.

Server Info

What is the location of Local server 261?

No region is published by Local server 261. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 5.227.54.53:28015.

Local server 261 is on which Rust version?

The version in use at Local server 261: Rust network protocol 2332, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Local server 261?

Offline at this moment: Local server 261. Last seen 14 days 11 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 29 September 2026.

Tags & Filters

What is the meaning of the tags on Local server 261?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Capacity: 15 slots; v2332 (Protocol): Protocol 2332: matching game versions are required to join; ptrak (Networking): The standard network layer, RakNet; oxide (Oxide): The plugin framework here is Oxide (uMod); modded (Modded): The Modded listing applies: plugins or settings change play; h955eb6e7 (Custom tag): A non-standard tag, added by the owner or through a plugin; stok (Custom tag): A non-standard tag, added by the owner or through a plugin, which Local server 261 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Local server 261 appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Local server 261 matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded.

Joining the Server

What steps do I take to join Local server 261?

The console route: start Rust, press F1, enter client.connect 5.227.54.53:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust's standard survival mode.
mp15
Max players Capacity: 15 slots.
v2332
Protocol Protocol 2332: matching game versions are required to join.
ptrak
Networking The standard network layer, RakNet.

Mods and access

oxide
Oxide The plugin framework here is Oxide (uMod).
modded
Modded The Modded listing applies: plugins or settings change play.

Other

h955eb6e7
Custom tag A non-standard tag, added by the owner or through a plugin.
stok
Custom tag A non-standard tag, added by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.