Closed Test
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,496 top 67%
- Rank · 7d ago
- #15,764 ▲268 places up
- Last wipe
- 35d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 58/300 | ▼−41−41.4% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 51/225 | ▼−10−15.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+1+1.4% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 18/1000 | ▼−16−47.8% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 10/1000 | ▼−7−41.5% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 16/700 | ▼−43−73.1% |
Quick answers
from the figures on this pageRules & Settings
How is Closed Test configured in terms of rules and settings?
No gather rate appears in the name of Closed Test. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
What is the current map on Closed Test?
Closed Test uses a procedural map, which the game generates.
Player Count
Where does Closed Test sit in the rankings?
For the last seven days, Closed Test holds rank #15,496 on player hours, in the top 67% of all ranked servers.
How full is Closed Test?
Right now, Closed Test is offline; the last sighting was 22 days 6 hours ago.
Wipe Schedule
On what cycle does Closed Test wipe?
The record holds too few of Closed Test's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 35 days 13 hours old.
Server Overview
Where can Closed Test be found?
For Closed Test, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 5.231.75.24:25635 is its address.
Closed Test runs which version of Rust?
The version in use at Closed Test: Rust network protocol 2633 and build 163407, on Linux. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Closed Test?
Closed Test is down. The last time we saw it was 22 days 6 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
What is the meaning of the tags on Closed Test?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163407 (Build): It runs build 163407; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which Closed Test publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Closed Test show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Closed Test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
What steps do I take to join Closed Test?
The console route: start Rust, press F1, enter client.connect 5.231.75.24:25635. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2633,gmrust,cs163407,ts8,^o^z
Game
gmrust
mp40
ts8
v2633
cs163407
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.