Rust: City of Tarkov [EU] test
Key statistics
the figures behind the quote- Players now
- 0/ 150 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,721 top 71% · #2519 in EU
- Rank · 7d ago
- #13,229 ▼2492 places down
- Last wipe
- 21d ago monthly schedule
- Next wipe
- 22d 12h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 5 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Tarkov City
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [RU] Vanilla FieldEU · groups of 5 · monthly · 2 on average | 0/200 | ▪+0 | |
| 2 | Rust Survive|Raidable Bases|75% UpkeepEU · groups of 6 · monthly · 1 on average | 0/75 | ▪+0 | |
| 3 | Rustafied.com - EU Low PopEU · groups of 6 · monthly · 88 on average | 33/150 | ▼−5−13.3% | |
| 4 | [TR/EU] SKY - Solo/Duo/Trio/Quad/Max5 | Just Wiped 08.10EU · groups of 5 · monthly · 46 on average | 0/200 | ▼−5−100.0% | |
| 5 | [GER/DE] Sterben für AnfängerEU · groups of 5 · monthly · 21 on average | 1/125 | ▼−5−84.2% | |
| 6 | [GER] MGC Anfaengerfreundlich - PvP - Low UpkeepEU · groups of 6 · monthly · 5 on average | 4/100 | ▪+0+2.1% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Rust: City of Tarkov [EU] test?
No gather rate appears in the name of Rust: City of Tarkov [EU] test. Group size is capped at 5 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is active.
Activity
Where does Rust: City of Tarkov [EU] test sit in the rankings?
On seven-day player hours, Rust: City of Tarkov [EU] test sits at #15,721, in the top 71% across ranked servers and #2,519 in Europe.
How many players does Rust: City of Tarkov [EU] test have?
At present, Rust: City of Tarkov [EU] test is offline; the last sighting was 19 days 15 hours ago.
Wipe Frequency
How often does Rust: City of Tarkov [EU] test wipe?
From the force wipe, the next wipe at Rust: City of Tarkov [EU] test is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 21 days 1 hours old. Its tags list a wipe each month.
Server Overview
Where can Rust: City of Tarkov [EU] test be found?
The EU tag and Europe are what Rust: City of Tarkov [EU] test lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 5.29.19.108:28015.
Rust: City of Tarkov [EU] test is on which Rust version?
The build is Rust network protocol 2633 and build 164530 on Linux, running on Rust: City of Tarkov [EU] test. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Rust: City of Tarkov [EU] test?
Rust: City of Tarkov [EU] test is down. The last time we saw it was 19 days 15 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 24 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on Rust: City of Tarkov [EU] test?
The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp150 (Max players): It holds 150 slots; ts5 (Group limit): Team size caps at 5; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EU (Europe): The browser places this server in Europe, which Rust: City of Tarkov [EU] test publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Rust: City of Tarkov [EU] test appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Rust: City of Tarkov [EU] test: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to Join
What is the process to join Rust: City of Tarkov [EU] test?
Type client.connect 5.29.19.108:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2633,^m,EU,gmvanilla,cs164530,ts5,^o^z
Game
gmvanilla
mp150
ts5
v2633
cs164530
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.