Skip to the page
RUST ANALYTICS
LIVE38,804PLY11,462SRV
QUOTE 5.39.17.19:28015 Online checked 11m ago

DROPPER CUP — SOLO / DUO / TRIO | CASH PRIZE

vanillamoddedoxide
Players · last
1/ 125
+124h
1% full
Day range 0 5
7-day avg 1 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 125
1% full
Change · 24h
+1
no reading a day ago
7-day average
1
peak 5
Rank
#2,969
top 13%
Rank · 7d ago
#2,621
348 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
204
player hours, last seven days
Map
2900
Procedural Map · seed 50000
First seen
27 Sep 2026
no hostname published

Players

AveragePeak
0246803:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 5 players.

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Sep1 Oct4 Oct8 Oct11 Oct15 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.4 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
4
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 43 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:46 UTC FW13d ago 5 – running 0
Mon 28 Sep, 00:31 UTC17d ago 4 halved by day 1 3.8 days 2
Sun 27 Sep, 01:31 UTC18d ago 4 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average14/300−7−33.6%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average15/225−7−31.3%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average90/100−1−1.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average3/1000−2−41.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−1
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average5/700−5−51.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on DROPPER CUP — SOLO / DUO / TRIO | CASH PRIZE?

The name of DROPPER CUP — SOLO / DUO / TRIO | CASH PRIZE carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on DROPPER CUP — SOLO / DUO / TRIO | CASH PRIZE?

The map on DROPPER CUP — SOLO / DUO / TRIO | CASH PRIZE is procedural, size 2,900, with seed 50000, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What is the rank of DROPPER CUP — SOLO / DUO / TRIO | CASH PRIZE?

In the top 13% of all ranked servers, DROPPER CUP — SOLO / DUO / TRIO | CASH PRIZE is #2,969 on player hours over the last seven days.

What is the population on DROPPER CUP — SOLO / DUO / TRIO | CASH PRIZE?

1 of 125 slots on DROPPER CUP — SOLO / DUO / TRIO | CASH PRIZE are filled right now. The seven-day average is 1 players, with a peak of 5. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 4 players.

Wipe Cycle

How does DROPPER CUP — SOLO / DUO / TRIO | CASH PRIZE handle wipe day?

An average of 4 players marked the busiest point of its recent wipes. On the latest wipe, 43 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 1 the crowd dropped below half.

When does DROPPER CUP — SOLO / DUO / TRIO | CASH PRIZE schedule its wipes?

No next wipe can be predicted for DROPPER CUP — SOLO / DUO / TRIO | CASH PRIZE: it wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 13 days 5 hours old.

Server Info

Where can DROPPER CUP — SOLO / DUO / TRIO | CASH PRIZE be found?

No region is published by DROPPER CUP — SOLO / DUO / TRIO | CASH PRIZE. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 5.39.17.19:28015 is its address.

Is DROPPER CUP — SOLO / DUO / TRIO | CASH PRIZE performing well?

Server fps over the last 48 hours: 160 on average, 56 at the lowest. At its peak it held 100,004 entities: buildings, deployables and the rest of the world. The memory ceiling reached 4,666 MB. Low fps and growing entities are the source of felt lag.

What Rust version is DROPPER CUP — SOLO / DUO / TRIO | CASH PRIZE running?

The version in use at DROPPER CUP — SOLO / DUO / TRIO | CASH PRIZE: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is DROPPER CUP — SOLO / DUO / TRIO | CASH PRIZE and is it currently online?

The server is live: DROPPER CUP — SOLO / DUO / TRIO | CASH PRIZE is online. 23 hours ago is when it last restarted, judging by the uptime it reports. 93% is its uptime for the last 7 full days, 157 of 168 hours. First sighting by Rust Analytics: 27 September 2026.

Server Tags

How should you interpret the tags on DROPPER CUP — SOLO / DUO / TRIO | CASH PRIZE?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): Slot count: 125; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which DROPPER CUP — SOLO / DUO / TRIO | CASH PRIZE publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does DROPPER CUP — SOLO / DUO / TRIO | CASH PRIZE show up in Rust Analytics lists and filters?

On Rust Analytics, DROPPER CUP — SOLO / DUO / TRIO | CASH PRIZE matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join DROPPER CUP — SOLO / DUO / TRIO | CASH PRIZE?

The console route: start Rust, press F1, enter client.connect 5.39.17.19:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://dani-dropper.com/droppercup.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp125
Max players Slot count: 125.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.