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RUST ANALYTICS
LIVE46,392PLY11,520SRV
QUOTE 5.39.17.6:28930 Online checked 14m ago

NillaVanilla

moddedoxide
Players · last
0/ 35
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 35
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#6,983
top 31%
Rank · 7d ago
#6,665
318 places down
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
18
player hours, last seven days
Map
1700
Custom Map · seed 50000
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75101:0010:0019:0004:0013:0022:00Wiped Tue 13 Oct, 12:08 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
010020030040001:0010:0019:0004:0013:0022:00Wiped Tue 13 Oct, 12:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.7 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctFri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 12:08 UTC1d ago – – running 0
Sun 11 Oct, 19:47 UTC3d ago 1 – 1.7 days 0
Fri 2 Oct, 17:07 UTC12d ago 1 halved by day 1 9.1 days 0
Fri 2 Oct, 03:01 UTC12d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average25/300+11+81.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average25/225+4+19.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−3−3.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average6/1000−3−35.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000+5+380.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average12/700+1+9.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on NillaVanilla?

No gather rate appears in the name of NillaVanilla. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the current map on NillaVanilla?

NillaVanilla uses a procedural map of size 1,700 with seed 50000, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by Custom Map.

Player Count

What position does NillaVanilla hold in the server rankings?

For the last seven days, NillaVanilla holds rank #6,983 on player hours, in the top 31% of all ranked servers.

How many players does NillaVanilla have?

0 of 35 slots on NillaVanilla are filled at the moment. Average players over seven days: 0; peak: 2. Over the last 48 hours, the peak hour was 09:00 UTC, averaging 1 players.

Wipe Cycle

What can you expect on wipe day for NillaVanilla?

The average peak across its recent wipes is 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 1 is where the crowd fell when it did not hold.

When does NillaVanilla schedule its wipes?

NillaVanilla wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 36 hours ago the current world was created.

Server Info

Where can NillaVanilla be found?

There is no region published for NillaVanilla. Rust Analytics reports the location a server claims, not the machine's actual location. 5.39.17.6:28930 is its address.

Is NillaVanilla performing well?

Average server fps for the last 48 hours is 231; the floor was 201. The entity count reached 38,742, covering buildings, deployables and all else in the world. Memory use peaked at 2,717 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is NillaVanilla running?

The build is Rust network protocol 2634 and build 167781 on Linux, running on NillaVanilla. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of NillaVanilla?

The server is live: NillaVanilla is online. 33 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 79% uptime, 133 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on NillaVanilla?

Published by NillaVanilla for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp35 (Max players): Slot count: 35; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

NillaVanilla appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature NillaVanilla: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

What is the process to join NillaVanilla?

Type client.connect 5.39.17.6:28930 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp35,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp35
Max players Slot count: 35.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.