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RUST ANALYTICS
LIVE37,522PLY11,497SRV
QUOTE 5.42.211.216:35100 Online checked 8m ago

REX Rust - X2 | 06.09

2x moddedoxide
Players · last
0/ 500
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 71%
Rank · 7d ago
#16,709
742 places up
Last wipe
30d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
0
player hours, last seven days
Map
3750
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

02040608004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 13 Sep, 17:47 UTC30d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 647 on average127/150−69−35.1%
2Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 422 on average65/75−38−37.2%
3MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 301 on average52/500−30−36.4%
4MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 293 on average6/1000−28−82.1%
5Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 260 on average2/100−6−74.2%
6Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 257 on average59/300−5−8.3%

Quick answers

from the figures on this page

Server Rules

How is REX Rust - X2 | 06.09 configured in terms of rules and settings?

REX Rust - X2 | 06.09 carries its gather rate in its name: 2x. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on REX Rust - X2 | 06.09?

The map on REX Rust - X2 | 06.09 is procedural, size 3,750, with seed 1337, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Custom Map.

Population

Where does REX Rust - X2 | 06.09 sit in the rankings?

In the top 71% of all ranked servers, REX Rust - X2 | 06.09 is #15,967 on player hours over the last seven days.

How full is REX Rust - X2 | 06.09?

On REX Rust - X2 | 06.09, 0 players are in now, out of 500 slots. Average players over the last seven days: 0.

Wipe Schedule

How does REX Rust - X2 | 06.09 handle wipe day?

An average of 2 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

How often does REX Rust - X2 | 06.09 wipe?

There are too few wipes on record for REX Rust - X2 | 06.09 to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 30 days 9 hours old.

Server Overview

What is the location of REX Rust - X2 | 06.09?

There is no region published for REX Rust - X2 | 06.09. Rust Analytics reports the location a server claims, not the machine's actual location. 5.42.211.216:35100 is its address.

Is REX Rust - X2 | 06.09 performing well?

Server fps over the last 48 hours: 50 on average, 49 at the lowest. 96,565 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,512 MB. Low fps and growing entities are the source of felt lag.

REX Rust - X2 | 06.09 is on which Rust version?

Rust network protocol 2633 and build 163493 on Windows is what REX Rust - X2 | 06.09 runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of REX Rust - X2 | 06.09?

The server is live: REX Rust - X2 | 06.09 is online. The reported uptime puts its last restart at about 22 hours ago. 76% is its uptime for the last 7 full days, 128 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on REX Rust - X2 | 06.09?

These tags are published by REX Rust - X2 | 06.09 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): It holds 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163493 (Build): Game build: 163493; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.

REX Rust - X2 | 06.09 appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature REX Rust - X2 | 06.09: 2x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Joining the Server

What steps do I take to join REX Rust - X2 | 06.09?

Type client.connect 5.42.211.216:35100 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players It holds 500 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163493
Build Game build: 163493.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.