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RUST ANALYTICS
LIVE44,746PLY11,562SRV
QUOTE 5.42.223.38:28015 Offline checked 16d ago

Test server

biweekly wipes vanillamoddedoxide
Players · last
0/ 128
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 128
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,955
top 71%
Rank · 7d ago
#15,887
1068 places down
Last wipe
25d ago
biweekly schedule
Next wipe
2d 20h
Fri 16 Oct, 21:50 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3250
Procedural Map · seed 1049736
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeFriday 16 October, 21:50 UTCin 2d 20h

Its biweekly schedule tag · low confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  1. 2d 20hFri 16 Oct, 21:50 UTC
  2. 16d 20hFri 30 Oct, 21:50 UTC
  3. 22d 17hThu 5 Nov, 19:00 UTCFW
  4. 30d 20hFri 13 Nov, 21:50 UTC
  5. 44d 20hFri 27 Nov, 21:50 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 21:50 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 21 on average13/100−7−33.6%
2СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10EU · groups of 50+ · 1x · biweekly · 8 on average1/200+0+0.0%
3[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 7 on average3/100+3
435+ВЗРОСЛЫЙ RUSTx2 MAINEU · groups of 8+ · biweekly · 6 on average1/125+0+0.0%
5RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 5 on average1/200+0+0.0%
6Lumber BoyzNA · groups of 8+ · biweekly · 5 on average1/50−11−91.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Test server?

The name of Test server carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Test server?

A procedural map of size 3,250 with seed 1049736 runs on Test server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does Test server sit in the rankings?

For the last seven days, Test server holds rank #16,955 on player hours, in the top 71% of all ranked servers.

What is the population on Test server?

Right now, Test server is offline; the last sighting was 16 days 2 hours ago.

Wipe Frequency

How does Test server handle wipe day?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 16 hours after the wipe, the crowd peaked.

When does Test server schedule its wipes?

The schedule at Test server cannot be confirmed from the few wipes on record, so the prediction follows its tag. On Friday 16 October at 21:50 UTC the next wipe is due. Its world now is 25 days 3 hours old. Its tags carry a wipe schedule of every two weeks.

Server Overview

What is the server location for Test server?

For Test server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 5.42.223.38:28015.

What Rust version is Test server running?

Rust network protocol 2633 and build 164530 on Windows is what Test server runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Test server?

Test server is down. The last time we saw it was 16 days 2 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Test server?

These tags are published by Test server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp128 (Max players): Capacity: 128 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): A fortnight between wipes; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Test server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Test server: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Joining the Server

What is the process to join Test server?

The console route: start Rust, press F1, enter client.connect 5.42.223.38:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp128,ptrak,$r?,v2633,^b,^v,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp128
Max players Capacity: 128 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build Game build: 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.