My Local Test Server [No EAC]
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,446 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 25d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 18 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 204/225 | ▲+20+10.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 159/225 | ▲+45+39.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average | 400/400 | ▼−15−3.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 162/200 | ▲+57+53.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 30/250 | ▲+2+5.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 134/225 | ▲+38+38.9% |
Quick answers
from the figures on this pageRules & Settings
How is My Local Test Server [No EAC] configured in terms of rules and settings?
The name of My Local Test Server [No EAC] carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on My Local Test Server [No EAC]?
The game generates the procedural map on My Local Test Server [No EAC].
Player Count
What position does My Local Test Server [No EAC] hold in the server rankings?
For the last seven days, My Local Test Server [No EAC] holds rank #15,446 on player hours, in the top – of all ranked servers.
What is the population on My Local Test Server [No EAC]?
Right now, My Local Test Server [No EAC] is offline; the last sighting was 25 days ago.
Wipe Schedule
How often does My Local Test Server [No EAC] wipe?
There are too few wipes on record for My Local Test Server [No EAC] to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 25 days 7 hours ago the current world was created.
Server Details
Where can My Local Test Server [No EAC] be found?
No region is published by My Local Test Server [No EAC]. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 5.83.132.130:28015 is its address.
What Rust version is My Local Test Server [No EAC] running?
Rust network protocol 2633 and build 164530 on Windows is what My Local Test Server [No EAC] runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is My Local Test Server [No EAC] and is it currently online?
Offline at this moment: My Local Test Server [No EAC]. Last seen 25 days ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 18 September 2026.
Tags and Rankings
What is the meaning of the tags on My Local Test Server [No EAC]?
Published by My Local Test Server [No EAC] for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does My Local Test Server [No EAC] show up in Rust Analytics lists and filters?
On Rust Analytics, My Local Test Server [No EAC] matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What steps do I take to join My Local Test Server [No EAC]?
The console route: start Rust, press F1, enter client.connect 5.83.132.130:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.