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RUST ANALYTICS
LIVE48,799PLY11,599SRV
QUOTE 5.83.132.130:28015 Offline checked 25d ago

My Local Test Server [No EAC]

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,446
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average204/225+20+10.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average159/225+45+39.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average400/400−15−3.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average162/200+57+53.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average30/250+2+5.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average134/225+38+38.9%

Quick answers

from the figures on this page

Rules & Settings

How is My Local Test Server [No EAC] configured in terms of rules and settings?

The name of My Local Test Server [No EAC] carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on My Local Test Server [No EAC]?

The game generates the procedural map on My Local Test Server [No EAC].

Player Count

What position does My Local Test Server [No EAC] hold in the server rankings?

For the last seven days, My Local Test Server [No EAC] holds rank #15,446 on player hours, in the top – of all ranked servers.

What is the population on My Local Test Server [No EAC]?

Right now, My Local Test Server [No EAC] is offline; the last sighting was 25 days ago.

Wipe Schedule

How often does My Local Test Server [No EAC] wipe?

There are too few wipes on record for My Local Test Server [No EAC] to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 25 days 7 hours ago the current world was created.

Server Details

Where can My Local Test Server [No EAC] be found?

No region is published by My Local Test Server [No EAC]. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 5.83.132.130:28015 is its address.

What Rust version is My Local Test Server [No EAC] running?

Rust network protocol 2633 and build 164530 on Windows is what My Local Test Server [No EAC] runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is My Local Test Server [No EAC] and is it currently online?

Offline at this moment: My Local Test Server [No EAC]. Last seen 25 days ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 18 September 2026.

Tags and Rankings

What is the meaning of the tags on My Local Test Server [No EAC]?

Published by My Local Test Server [No EAC] for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does My Local Test Server [No EAC] show up in Rust Analytics lists and filters?

On Rust Analytics, My Local Test Server [No EAC] matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join My Local Test Server [No EAC]?

The console route: start Rust, press F1, enter client.connect 5.83.132.130:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build It runs build 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.