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RUST ANALYTICS
LIVE61,951PLY11,675SRV
QUOTE 5.9.28.5:28025 Online EU checked 13m ago

[EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |

monthly wipes moddedoxidepve
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#6,800
top 30% · #1907 in EU
Rank · 7d ago
#8,161
1361 places up
Last wipe
6d ago
monthly schedule
Next wipe
22d 20h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
20
player hours, last seven days
Map
5000
Procedural Map · seed 1
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 30% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 20h

The force wipe · high confidence

usual gap
4.8 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
3
players, last three wipes
crowd held
50%
else halves by day 2

Coming wipes

  1. 22d 20hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 20:04 UTC6d ago 2 – running 0
Thu 1 Oct, 18:14 UTC FW12d ago 2 held half 6.1 days 0
Thu 24 Sep, 00:54 UTC19d ago 5 halved by day 3 7.7 days 1
Sun 20 Sep, 14:40 UTC23d ago 5 halved by day 1 3.4 days 5
Fri 18 Sep, 10:11 UTC25d ago 6 held half 2.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
11[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average43/200−4−8.5%
2[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average58/150−8−11.5%
3YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 34 on average31/100+10+51.2%
4[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 32 on average25/200+2+9.1%
5Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 30 on average30/100+10+46.9%
6[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average22/200−4−14.0%

Quick answers

from the figures on this page

Rules & Settings

How is [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | configured in terms of rules and settings?

No gather rate appears in the name of [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |. Up to 8 players per group, which is the game's default. It runs pve, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?

[EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | uses a procedural map of size 5,000 with seed 1, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?

In the top 30% of all ranked servers, [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | is #6,800 on player hours over the last seven days and #1,907 in Europe.

What is the population on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?

0 of 50 slots on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | are filled right now. The seven-day average is 0 players, with a peak of 2.

Wipe Cycle

How does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | handle wipe day?

Recent wipes at this server drew an average peak of 3 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. The crowd fell below half by day 2 when it did not hold.

When does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | schedule its wipes?

A single monthly wipe is what [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 6 days 2 hours ago the current world was created. A monthly wipe schedule is published in its tags.

Server Info

Where can [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | be found?

The EU tag and Europe are what [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 5.9.28.5:28025 is its address.

Is [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | performing well?

Average server fps for the last 48 hours is 54; the floor was 5. The entity count reached 144,046, covering buildings, deployables and all else in the world. Memory use peaked at 4,084 MB. A climbing entity count plus low fps is the lag players report.

[EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?

The server is live: [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | is online. The reported uptime puts its last restart at about 3 hours ago. 7 full days have passed with 71% uptime, 119 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?

Published by [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): Europe is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.

[EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | matches these lists: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How to Join

What steps do I take to join [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?

Type client.connect 5.9.28.5:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.