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RUST ANALYTICS
LIVE50,287PLY11,602SRV
QUOTE 5.9.88.136:28017 Online checked 11m ago

runonflux.io

Players · last
0/ 500
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,977
top 71%
Rank · 7d ago
#16,839
862 places up
Last wipe
376d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 12345
First seen
1 Oct 2026
no hostname published

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct6 Oct8 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average214/225+30+16.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average188/225+74+64.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average383/400−32−7.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average184/200+79+74.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average33/250+5+16.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average146/225+50+51.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on runonflux.io?

No gather rate appears in the name of runonflux.io. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on runonflux.io?

The map on runonflux.io is procedural, size 3,500, with seed 12345, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What position does runonflux.io hold in the server rankings?

For the last seven days, runonflux.io holds rank #15,977 on player hours, in the top 71% of all ranked servers.

How full is runonflux.io?

0 of 500 slots on runonflux.io are filled at the moment. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does runonflux.io wipe?

The record holds too few of runonflux.io's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 376 days 5 hours.

Server Info

Where can runonflux.io be found?

No region is published by runonflux.io. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 5.9.88.136:28017 is its address.

What is the performance like on runonflux.io?

The last 48 hours average 171 server fps, the low being 78. 163,294 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,388 MB. Low fps and growing entities are the source of felt lag.

runonflux.io is on which Rust version?

The build is Rust network protocol 2602 and build 133284 on Linux, running on runonflux.io. Joining requires the same protocol on your game, which Steam updates.

Is runonflux.io up, and how consistent is its uptime?

Online at this moment: runonflux.io. Its own uptime figure dates the last restart to roughly 11 hours ago. 7 full days have passed with 86% uptime, 144 of 168 hours. The earliest Rust Analytics saw it was 1 October 2026.

Tags and Rankings

How should you interpret the tags on runonflux.io?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): 8 per team: the default setting, unchanged; v2602 (Protocol): Protocol 2602: matching game versions are required to join; cs133284 (Build): It runs build 133284; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which runonflux.io publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature runonflux.io?

These Rust Analytics lists include runonflux.io: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to runonflux.io?

The console route: start Rust, press F1, enter client.connect 5.9.88.136:28017. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://runonflux.com/.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2602,gmrust,cs133284,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Slot count: 500.
ts8
Group limit 8 per team: the default setting, unchanged.
v2602
Protocol Protocol 2602: matching game versions are required to join.
cs133284
Build It runs build 133284.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.