Hazard's Island | Weekly
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #14,820 top 66% · #1479 in NA
- Rank · 7d ago
- #12,646 ▼2174 places down
- Last wipe
- 2d ago weekly schedule
- Next wipe
- 4d 1h Sun 18 Oct, 00:45 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- 4000 Procedural Map · seed 1772306352
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 4.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
Coming wipes
- 4d 1hSun 18 Oct, 00:45 UTC
- 11d 1hSun 25 Oct, 00:45 UTC
- 18d 1hSun 1 Nov, 00:45 UTC
- 22d 19hThu 5 Nov, 19:00 UTCFW
- 25d 1hSun 8 Nov, 00:45 UTC
- 32d 1hSun 15 Nov, 00:45 UTC
- 39d 1hSun 22 Nov, 00:45 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 00:45 UTC2d ago | 0 | – | running | 0 |
| Thu 8 Oct, 18:11 UTC5d ago | 1 | halved by day 1 | 2.3 days | 0 |
| Thu 1 Oct, 17:55 UTC FW12d ago | 1 | halved by day 1 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - US MainNA · groups of 16+ · weekly · 223 on average | 47/250 | ▼−30−38.8% | |
| 2 | Rusty Moose |US Main|NA · groups of 12+ · weekly · 219 on average | 58/250 | ▼−8−11.8% | |
| 3 | Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 159 on average | 644/650 | ▼−259−28.7% | |
| 4 | Rustafied.com - US FridayNA · groups of 16+ · weekly · 154 on average | 32/100 | ▼−42−56.5% | |
| 5 | Rustoria.co - US MondaysNA · groups of 12+ · weekly · 127 on average | 511/525 | ▼−250−32.8% | |
| 6 | Rustafied.com - US MainNA · groups of 16+ · weekly · 99 on average | 36/100 | ▼−22−37.9% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Hazard's Island | Weekly?
No gather rate appears in the name of Hazard's Island | Weekly. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. Oxide plugins are running. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules unchanged. Rust premium status is required to join. VAC is active.
Which map is played on Hazard's Island | Weekly?
A procedural map of size 4,000 with seed 1772306352 runs on Hazard's Island | Weekly, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
Where does Hazard's Island | Weekly sit in the rankings?
In the top 66% of all ranked servers, Hazard's Island | Weekly is #14,820 on player hours over the last seven days and #1,479 in North America.
How full is Hazard's Island | Weekly?
0 of 50 slots on Hazard's Island | Weekly are filled at the moment. The seven-day average is 0 players, with a peak of 1.
Wipe Cycle
What happens on wipe day at Hazard's Island | Weekly?
An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 1 is where the crowd fell when it did not hold.
How often does Hazard's Island | Weekly wipe?
The prediction follows the tag because too few of Hazard's Island | Weekly's wipes are on record to confirm its schedule. On Sunday 18 October at 00:45 UTC the next wipe is due. Its world now is 2 days 22 hours old. The tags give a weekly wipe.
Server Overview
Where can Hazard's Island | Weekly be found?
The NA tag and North America are what Hazard's Island | Weekly lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 50.99.7.47:28015 is its address.
Is Hazard's Island | Weekly performing well?
The last 48 hours average 100 server fps, the low being 98. 92,774 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,451 MB. Low fps and growing entities are the source of felt lag.
Hazard's Island | Weekly runs which version of Rust?
The build is Rust network protocol 2634 and build 167584 on Linux, running on Hazard's Island | Weekly. The protocol has to match for you to join, and Steam applies that update.
How reliable is Hazard's Island | Weekly and is it currently online?
The server is live: Hazard's Island | Weekly is online. 13 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 99% uptime, 167 of 168 hours. First sighting by Rust Analytics: 30 September 2026.
Server Tags
How should you interpret the tags on Hazard's Island | Weekly?
Published by Hazard's Island | Weekly for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^w (Weekly): One wipe a week; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^q (Premium): Rust premium status is required to join; ^o (Oxide): The plugin framework Oxide (uMod) is in use; NA (North America): North America is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.
Hazard's Island | Weekly appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Hazard's Island | Weekly: Rust community servers, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
How to Join
What is the process to join Hazard's Island | Weekly?
The console route: start Rust, press F1, enter client.connect 50.99.7.47:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. Rust premium status is required to join. For more information, go to https://canadiangameforces.com.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^w,^v,NA,gmrust,cs167584,^q,ts8,^o
Game
gmrust
mp50
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^q
^o
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
