Potato HQ [BuildServer + NoRaid + NoAttack]
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▼−1 −100.0% from 1
- 7-day average
- 1 peak 6
- Rank
- #4,061 top 18% · #1425 in EU
- Rank · 7d ago
- #4,685 ▲624 places up
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 18h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 97 player hours, last seven days
- Map
- 5000 Procedural Map · seed 77491106
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 5 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 4 players, last three wipes
Coming wipes
- 22d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:00 UTC FW12d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average | 6/100 | ▪+0+9.1% | |
| 2 | [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 8 on average | 6/50 | ▼−1−13.3% | |
| 3 | UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 4 on average | 0/40 | ▼−2−100.0% | |
| 4 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 105 on average | 73/999 | ▲+17+30.9% | |
| 5 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average | 32/100 | ▲+30+2033.3% | |
| 6 | Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 18 on average | 13/150 | ▲+5+69.6% |
Quick answers
from the figures on this pageMap and Rules
How is Potato HQ [BuildServer + NoRaid + NoAttack] configured in terms of rules and settings?
No gather rate is given in the name of Potato HQ [BuildServer + NoRaid + NoAttack]. The default group size of 8 players applies here. build & creative is the mode, building without gathering, in a sandbox. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Potato HQ [BuildServer + NoRaid + NoAttack]?
Potato HQ [BuildServer + NoRaid + NoAttack] uses a procedural map of size 5,000 with seed 77491106, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
Where does Potato HQ [BuildServer + NoRaid + NoAttack] sit in the rankings?
In the top 18% of all ranked servers, Potato HQ [BuildServer + NoRaid + NoAttack] is #4,061 on player hours over the last seven days and #1,425 in Europe.
How many players does Potato HQ [BuildServer + NoRaid + NoAttack] have?
On Potato HQ [BuildServer + NoRaid + NoAttack], 0 players are in now, out of 100 slots. The seven-day average is 1 players, with a peak of 6. The busiest hour in the last 48 hours was 19:00 UTC, with an average of 4 players.
Wipe Cycle
How does Potato HQ [BuildServer + NoRaid + NoAttack] handle wipe day?
The average peak across its recent wipes is 4 players. 19 hours after the latest wipe, the crowd reached its peak.
How often does Potato HQ [BuildServer + NoRaid + NoAttack] wipe?
The only wipe at Potato HQ [BuildServer + NoRaid + NoAttack] is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 12 days 4 hours. The tags state monthly wipes.
Server Overview
What is the location of Potato HQ [BuildServer + NoRaid + NoAttack]?
With the EU tag, Potato HQ [BuildServer + NoRaid + NoAttack] lists itself in Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 51.148.167.242:11701.
How is the performance on Potato HQ [BuildServer + NoRaid + NoAttack]?
Average server fps for the last 48 hours is 38; the floor was 5. At its peak it held 149,459 entities: buildings, deployables and the rest of the world. Up to 4,431 MB of memory was used. Low fps and growing entities are the source of felt lag.
Potato HQ [BuildServer + NoRaid + NoAttack] is on which Rust version?
The build is Rust network protocol 2634 and build 167398 on Windows, running on Potato HQ [BuildServer + NoRaid + NoAttack]. Joining requires the same protocol on your game, which Steam updates.
Is Potato HQ [BuildServer + NoRaid + NoAttack] up, and how consistent is its uptime?
Potato HQ [BuildServer + NoRaid + NoAttack] is up. It is taking players now. Its own uptime figure dates the last restart to roughly 20 hours ago. 7 full days have passed with 86% uptime, 144 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
How should you interpret the tags on Potato HQ [BuildServer + NoRaid + NoAttack]?
These tags are published by Potato HQ [BuildServer + NoRaid + NoAttack] and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^k (Build server): Design and test bases here; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework; EU (Europe): Europe is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Potato HQ [BuildServer + NoRaid + NoAttack]?
The following Rust Analytics lists feature Potato HQ [BuildServer + NoRaid + NoAttack]: Rust servers: Europe, Modded Rust servers and Rust build and creative servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How to Join
How can I connect to Potato HQ [BuildServer + NoRaid + NoAttack]?
The console route: start Rust, press F1, enter client.connect 51.148.167.242:11701. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/uAuHaxe2ve.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^z,^y,^m,^v,^k,EU,gmrust,cs167398,ts8
Game
gmrust
mp100
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^k
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.