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RUST ANALYTICS
LIVE48,308PLY11,594SRV
QUOTE 51.148.167.242:11701 Online EU checked 12m ago

Potato HQ [BuildServer + NoRaid + NoAttack]

monthly wipes vanillamoddedcarbon
Players · last
0/ 100
−1−100.0%24h
0% full
Day range 0 3
7-day avg 1 peak 6
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
−1
−100.0% from 1
7-day average
1
peak 6
Rank
#4,061
top 18% · #1425 in EU
Rank · 7d ago
#4,685
624 places up
Last wipe
12d ago
monthly schedule
Next wipe
22d 18h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
97
player hours, last seven days
Map
5000
Procedural Map · seed 77491106
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246801:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 5 players.

Server performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 18h

The force wipe · high confidence

wipe-day peak
4
players, last three wipes

Coming wipes

  1. 22d 18hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:00 UTC FW12d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average6/100+0+9.1%
2[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 8 on average6/50−1−13.3%
3UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 4 on average0/40−2−100.0%
4[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 105 on average73/999+17+30.9%
5Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average32/100+30+2033.3%
6Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 18 on average13/150+5+69.6%

Quick answers

from the figures on this page

Map and Rules

How is Potato HQ [BuildServer + NoRaid + NoAttack] configured in terms of rules and settings?

No gather rate is given in the name of Potato HQ [BuildServer + NoRaid + NoAttack]. The default group size of 8 players applies here. build & creative is the mode, building without gathering, in a sandbox. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Potato HQ [BuildServer + NoRaid + NoAttack]?

Potato HQ [BuildServer + NoRaid + NoAttack] uses a procedural map of size 5,000 with seed 77491106, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does Potato HQ [BuildServer + NoRaid + NoAttack] sit in the rankings?

In the top 18% of all ranked servers, Potato HQ [BuildServer + NoRaid + NoAttack] is #4,061 on player hours over the last seven days and #1,425 in Europe.

How many players does Potato HQ [BuildServer + NoRaid + NoAttack] have?

On Potato HQ [BuildServer + NoRaid + NoAttack], 0 players are in now, out of 100 slots. The seven-day average is 1 players, with a peak of 6. The busiest hour in the last 48 hours was 19:00 UTC, with an average of 4 players.

Wipe Cycle

How does Potato HQ [BuildServer + NoRaid + NoAttack] handle wipe day?

The average peak across its recent wipes is 4 players. 19 hours after the latest wipe, the crowd reached its peak.

How often does Potato HQ [BuildServer + NoRaid + NoAttack] wipe?

The only wipe at Potato HQ [BuildServer + NoRaid + NoAttack] is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 12 days 4 hours. The tags state monthly wipes.

Server Overview

What is the location of Potato HQ [BuildServer + NoRaid + NoAttack]?

With the EU tag, Potato HQ [BuildServer + NoRaid + NoAttack] lists itself in Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 51.148.167.242:11701.

How is the performance on Potato HQ [BuildServer + NoRaid + NoAttack]?

Average server fps for the last 48 hours is 38; the floor was 5. At its peak it held 149,459 entities: buildings, deployables and the rest of the world. Up to 4,431 MB of memory was used. Low fps and growing entities are the source of felt lag.

Potato HQ [BuildServer + NoRaid + NoAttack] is on which Rust version?

The build is Rust network protocol 2634 and build 167398 on Windows, running on Potato HQ [BuildServer + NoRaid + NoAttack]. Joining requires the same protocol on your game, which Steam updates.

Is Potato HQ [BuildServer + NoRaid + NoAttack] up, and how consistent is its uptime?

Potato HQ [BuildServer + NoRaid + NoAttack] is up. It is taking players now. Its own uptime figure dates the last restart to roughly 20 hours ago. 7 full days have passed with 86% uptime, 144 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on Potato HQ [BuildServer + NoRaid + NoAttack]?

These tags are published by Potato HQ [BuildServer + NoRaid + NoAttack] and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^k (Build server): Design and test bases here; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework; EU (Europe): Europe is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Potato HQ [BuildServer + NoRaid + NoAttack]?

The following Rust Analytics lists feature Potato HQ [BuildServer + NoRaid + NoAttack]: Rust servers: Europe, Modded Rust servers and Rust build and creative servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Potato HQ [BuildServer + NoRaid + NoAttack]?

The console route: start Rust, press F1, enter client.connect 51.148.167.242:11701. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/uAuHaxe2ve.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^v,^k,EU,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players It holds 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^k
Build server Design and test bases here.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.