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RUST ANALYTICS
LIVE61,017PLY11,576SRV
QUOTE 51.161.145.182:28015 Online OC checked 12m ago

EVERYONE'S RUST

monthly wipes vanilla
Players · last
0/ 145
+024h
0% full
Day range 0 1
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 145
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#4,685
top 21% · #118 in OC
Rank · 7d ago
#6,697
2012 places up
Last wipe
7d ago
monthly schedule
Next wipe
22d 6h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
61
player hours, last seven days
Map
4100
Procedural Map · seed 50000
First seen
6 Oct 2026
no hostname published

Players

AveragePeak
00.511.5213:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 21% of all ranked servers, top 53% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 6h

The force wipe · high confidence

wipe-day peak
4
players, last three wipes

Coming wipes

  1. 22d 6hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 23:09 UTC7d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustafied.com - AU LongOC · groups of 16+ · monthly · 149 on average157/250+33+26.4%
2[AU] Facepunch Premium 1OC · groups of 8+ · monthly · 16 on average10/250−9−47.1%
3[AU] Facepunch 1OC · groups of 8+ · monthly · 14 on average10/250−1−8.4%
4ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 6 on average6/100+2+53.2%
5WWW.AUSSIEMAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEOC · groups of 8+ · monthly · 6 on average6/500+0−5.3%
6[NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 3 on average0/75−2−100.0%

Quick answers

from the figures on this page

Server Rules

How is EVERYONE'S RUST configured in terms of rules and settings?

No gather rate is given in the name of EVERYONE'S RUST. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is active.

Which map is played on EVERYONE'S RUST?

A procedural map of size 4,100 with seed 50000 runs on EVERYONE'S RUST, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of EVERYONE'S RUST?

In the top 21% of all ranked servers, EVERYONE'S RUST is #4,685 on player hours over the last seven days and #118 in Oceania.

What is the population on EVERYONE'S RUST?

0 of 145 slots on EVERYONE'S RUST are filled at the moment. Average players over seven days: 0; peak: 3. The busiest hour in the last 48 hours was 03:00 UTC, with an average of 2 players.

Wipe Cycle

What can you expect on wipe day for EVERYONE'S RUST?

An average of 4 players marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd reached its peak.

On what cycle does EVERYONE'S RUST wipe?

Once a month, at the force wipe, EVERYONE'S RUST wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 7 days 12 hours old. Its tags list a wipe each month.

Server Overview

What is the location of EVERYONE'S RUST?

With the OC tag, EVERYONE'S RUST lists itself in Oceania. Rust Analytics reports the location a server claims, not the machine's actual location. 51.161.145.182:28015 is its address.

Is EVERYONE'S RUST performing well?

Average server fps for the last 48 hours is 129; the floor was 112. The entity count reached 98,584, covering buildings, deployables and all else in the world. Up to 5,957 MB of memory was used. Low fps and growing entities are the source of felt lag.

What Rust version is EVERYONE'S RUST running?

Rust network protocol 2634 and build 166652 on Linux is what EVERYONE'S RUST runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of EVERYONE'S RUST?

Online at this moment: EVERYONE'S RUST. 7 days 4 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 99% uptime, 167 hours on out of 168. The earliest Rust Analytics saw it was 6 October 2026.

Server Tags

What is the meaning of the tags on EVERYONE'S RUST?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp145 (Max players): It holds 145 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; OC (Oceania): The server browser files it under Oceania, which EVERYONE'S RUST publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature EVERYONE'S RUST?

These Rust Analytics lists include EVERYONE'S RUST: Rust servers in Oceania, Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join EVERYONE'S RUST?

Type client.connect 51.161.145.182:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp145,ptrak,$r?,v2634,^m,^v,OC,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp145
Max players It holds 145 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.