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RUST ANALYTICS
LIVE67,814PLY11,676SRV
QUOTE 51.195.34.237:26472 Offline checked 16d ago

hoejdal/4lling

moddedoxidepve
Players · last
0/ 4
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,963
top 71%
Rank · 7d ago
#8,630
8333 places down
Last wipe
34d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 1489761254
First seen
21 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep27 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 197 on average206/2000−1−0.4%
21[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average66/200+6+10.5%
3桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 72 on average26/100−54−67.5%
4[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average66/200−14−17.2%
5Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 63 on average11/100−6−34.6%
6[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 61 on average50/200−2−4.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on hoejdal/4lling?

The name of hoejdal/4lling carries no gather rate. The default group size of 8 players applies here. It runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on hoejdal/4lling?

A procedural map of size 4,000 with seed 1489761254 runs on hoejdal/4lling, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What position does hoejdal/4lling hold in the server rankings?

For the last seven days, hoejdal/4lling holds rank #16,963 on player hours, in the top 71% of all ranked servers.

What is the population on hoejdal/4lling?

Right now, hoejdal/4lling is offline; the last sighting was 16 days 19 hours ago.

Wipe Frequency

When does hoejdal/4lling schedule its wipes?

There are too few wipes on record for hoejdal/4lling to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 34 days 6 hours.

Server Details

What is the server location for hoejdal/4lling?

No region is published by hoejdal/4lling. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 51.195.34.237:26472.

What Rust version is hoejdal/4lling running?

The build is Rust network protocol 2633 and build 165217 on Linux, running on hoejdal/4lling. The protocol has to match for you to join, and Steam applies that update.

Is hoejdal/4lling up, and how consistent is its uptime?

hoejdal/4lling is down. The last time we saw it was 16 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 21 September 2026.

Tags and Rankings

What is the meaning of the tags on hoejdal/4lling?

Published by hoejdal/4lling for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature hoejdal/4lling?

On Rust Analytics, hoejdal/4lling matches these lists: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

How can I connect to hoejdal/4lling?

The console route: start Rust, press F1, enter client.connect 51.195.34.237:26472. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp4
Max players Capacity: 4 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build It runs build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.