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RUST ANALYTICS
LIVE42,245PLY11,477SRV
QUOTE 51.254.7.250:28015 Online checked 7m ago

VeryGames.com Rust Server

moddedoxidepve
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#11,100
top 50%
Rank · 7d ago
#15,298
4198 places up
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
4000
Procedural Map · seed 1489761254
First seen
6 Oct 2026
no hostname published

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

01020304002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct11 Oct13 Oct15 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3.8 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 11:53 UTC4d ago 2 – running 0
Tue 6 Oct, 17:16 UTC8d ago 1 halved by day 1 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average97/2000+8+9.6%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 195 on average248/2000+15+6.4%
31[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average17/200+0−1.0%
4桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 71 on average26/100+0+0.0%
5[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average87/200+16+23.4%
6Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 62 on average29/100+2+9.1%

Quick answers

from the figures on this page

Server Rules

How is VeryGames.com Rust Server configured in terms of rules and settings?

The name of VeryGames.com Rust Server carries no gather rate. The default group size of 8 players applies here. pve is the mode, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on VeryGames.com Rust Server?

A procedural map of size 4,000 with seed 1489761254 runs on VeryGames.com Rust Server, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What is the rank of VeryGames.com Rust Server?

For the last seven days, VeryGames.com Rust Server holds rank #11,100 on player hours, in the top 50% of all ranked servers.

How full is VeryGames.com Rust Server?

0 of 50 slots on VeryGames.com Rust Server are filled right now. Average players over seven days: 0; peak: 2.

Wipe Frequency

What can you expect on wipe day for VeryGames.com Rust Server?

An average of 2 players marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 1 the crowd dropped below half.

How often does VeryGames.com Rust Server wipe?

No rhythm can be told for VeryGames.com Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 4 days 12 hours old.

Server Details

Where can VeryGames.com Rust Server be found?

There is no region published for VeryGames.com Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 51.254.7.250:28015 is its address.

What is the performance like on VeryGames.com Rust Server?

Average server fps for the last 48 hours is 20; the floor was 20. At its peak it held 92,292 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,508 MB. Low fps and growing entities are the source of felt lag.

VeryGames.com Rust Server is on which Rust version?

The version in use at VeryGames.com Rust Server: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is VeryGames.com Rust Server up, and how consistent is its uptime?

The server is live: VeryGames.com Rust Server is online. Its own uptime figure dates the last restart to roughly 23 hours ago. 75% is its uptime for the last 7 full days, 126 of 168 hours. First sighting by Rust Analytics: 6 October 2026.

Server Tags

How should you interpret the tags on VeryGames.com Rust Server?

Published by VeryGames.com Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

VeryGames.com Rust Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature VeryGames.com Rust Server: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connection

What steps do I take to join VeryGames.com Rust Server?

Type client.connect 51.254.7.250:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.