2x Modular Suite [TEST]
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,242 top 58%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 22d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- 2x read from the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 21 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 649 on average | 197/250 | ▲+6+3.1% | |
| 2 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 423 on average | 134/150 | ▲+11+8.6% | |
| 3 | MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 302 on average | 74/500 | ▼−7−9.0% | |
| 4 | MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 293 on average | 11/1000 | ▼−17−61.1% | |
| 5 | Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 260 on average | 5/100 | ▼−1−14.3% | |
| 6 | Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 257 on average | 76/300 | ▲+9+14.1% |
Quick answers
from the figures on this pageRules & Settings
How is 2x Modular Suite [TEST] configured in terms of rules and settings?
2x Modular Suite [TEST] carries its gather rate in its name: 2x. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on 2x Modular Suite [TEST]?
2x Modular Suite [TEST] uses a procedural map, which the game generates.
Activity
What is the rank of 2x Modular Suite [TEST]?
For the last seven days, 2x Modular Suite [TEST] holds rank #13,242 on player hours, in the top 58% of all ranked servers.
How full is 2x Modular Suite [TEST]?
Right now, 2x Modular Suite [TEST] is offline; the last sighting was 21 days 23 hours ago.
Wipe Cycle
How often does 2x Modular Suite [TEST] wipe?
There are too few wipes on record for 2x Modular Suite [TEST] to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 22 days ago the current world was created.
Server Info
Where can 2x Modular Suite [TEST] be found?
For 2x Modular Suite [TEST], no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 51.37.92.151:28015 is its address.
2x Modular Suite [TEST] runs which version of Rust?
The build is Rust network protocol 2633 and build 164530 on Windows, running on 2x Modular Suite [TEST]. The protocol has to match for you to join, and Steam applies that update.
How reliable is 2x Modular Suite [TEST] and is it currently online?
2x Modular Suite [TEST] is down. The last time we saw it was 21 days 23 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 21 September 2026.
Tags & Filters
What is the meaning of the tags on 2x Modular Suite [TEST]?
Published by 2x Modular Suite [TEST] for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature 2x Modular Suite [TEST]?
On Rust Analytics, 2x Modular Suite [TEST] matches these lists: 2x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Connection
What is the process to join 2x Modular Suite [TEST]?
The console route: start Rust, press F1, enter client.connect 51.37.92.151:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.