A Shockbyte x Discord Production Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 6
- Rank
- #5,381 top 24%
- Rank · 7d ago
- #9,393 ▲4012 places up
- Last wipe
- 11d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 40 player hours, last seven days
- Map
- 4000 Procedural Map · seed 1694699377
- First seen
- 18 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 3.5 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 01:36 UTC11d ago | 1 | – | running | 0 |
| Tue 29 Sep, 14:07 UTC15d ago | 3 | halved by day 1 | 3.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 70/300 | ▲+30+75.0% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 90/225 | ▲+31+51.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−1−1.6% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 16/1000 | ▼−10−38.7% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 10/1000 | ▲+2+33.3% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 33/700 | ▼−3−9.4% |
Quick answers
from the figures on this pageRules & Settings
How is A Shockbyte x Discord Production Rust Server configured in terms of rules and settings?
No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is disabled.
What is the current map on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server uses a procedural map of size 4,000 with seed 1694699377, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
What is the rank of A Shockbyte x Discord Production Rust Server?
For the last seven days, A Shockbyte x Discord Production Rust Server holds rank #5,381 on player hours, in the top 24% of all ranked servers.
How many players does A Shockbyte x Discord Production Rust Server have?
0 of 40 slots on A Shockbyte x Discord Production Rust Server are filled right now. The seven-day average is 0 players, with a peak of 6. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 1 players.
Wipe Frequency
What happens on wipe day at A Shockbyte x Discord Production Rust Server?
Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 1 the crowd dropped below half.
How often does A Shockbyte x Discord Production Rust Server wipe?
The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 11 days 19 hours.
Server Info
Where can A Shockbyte x Discord Production Rust Server be found?
There is no region published for A Shockbyte x Discord Production Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 51.38.155.203:26201 is its address.
How is the performance on A Shockbyte x Discord Production Rust Server?
Average server fps for the last 48 hours is 180; the floor was 110. 92,016 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 4,109 MB. What players feel as lag is low fps together with a rising entity count.
What Rust version is A Shockbyte x Discord Production Rust Server running?
Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte x Discord Production Rust Server runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is A Shockbyte x Discord Production Rust Server and is it currently online?
Online at this moment: A Shockbyte x Discord Production Rust Server. Its own uptime figure dates the last restart to roughly 20 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 18 September 2026.
Tags & Filters
What is the meaning of the tags on A Shockbyte x Discord Production Rust Server?
Published by A Shockbyte x Discord Production Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature A Shockbyte x Discord Production Rust Server?
The following Rust Analytics lists feature A Shockbyte x Discord Production Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join A Shockbyte x Discord Production Rust Server?
Type client.connect 51.38.155.203:26201 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.