Zache Local Build Server
Key statistics
the figures behind the quote- Players now
- 0/ 4 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,479 top 67%
- Rank · 7d ago
- #6,476 ▼9003 places down
- Last wipe
- 40d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 106 on average | 98/999 | ▲+3+2.8% | |
| 2 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 87 on average | 51/999 | ▲+20+66.3% | |
| 3 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average | 84/150 | ▲+3+3.3% | |
| 4 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average | 33/100 | ▼−1−3.4% | |
| 5 | AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 25 on average | 27/100 | ▼−26−49.1% | |
| 6 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 19 on average | 13/100 | ▼−2−12.8% |
Quick answers
from the figures on this pageMap and Rules
How is Zache Local Build Server configured in terms of rules and settings?
The name of Zache Local Build Server carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
Activity
What is the rank of Zache Local Build Server?
In the top 67% of all ranked servers, Zache Local Build Server is #15,479 on player hours over the last seven days.
How many players does Zache Local Build Server have?
At present, Zache Local Build Server is offline; the last sighting was 21 days 7 hours ago.
Wipe Schedule
How often does Zache Local Build Server wipe?
The record holds too few of Zache Local Build Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 40 days 1 hours.
Server Overview
Where can Zache Local Build Server be found?
There is no region published for Zache Local Build Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 51.6.221.100:28015 is its address.
What Rust version is Zache Local Build Server running?
The build is Rust network protocol 2633 and build 164530 on Linux, running on Zache Local Build Server. Joining requires the same protocol on your game, which Steam updates.
How reliable is Zache Local Build Server and is it currently online?
No response from Zache Local Build Server. It was last seen 21 days 7 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
What is the meaning of the tags on Zache Local Build Server?
Published by Zache Local Build Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): Slot count: 4; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Zache Local Build Server?
On Rust Analytics, Zache Local Build Server matches these lists: Modded Rust servers and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
What is the process to join Zache Local Build Server?
The console route: start Rust, press F1, enter client.connect 51.6.221.100:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp4
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.