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RUST ANALYTICS
LIVE37,967PLY11,462SRV
QUOTE 51.79.214.157:26868 Offline checked 16h ago

KoreaBack

moddedoxide
Players · last
0/ 6
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 6
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,918
top 72%
Rank · 7d ago
#15,970
52 places up
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3300
Procedural Map · seed 2028703197
First seen
23 Sep 2026
no hostname published

Players

AveragePeak
0123403:0009:0015:0022:0004:0010:00

Hourly average and peak, UTC.

Server performance

010020030040003:0009:0015:0022:0004:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep2 Oct6 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average20/300−1−5.1%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average15/225−7−31.3%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+1+1.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average3/1000−2−41.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000+0
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average9/700−1−12.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on KoreaBack?

No gather rate is given in the name of KoreaBack. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on KoreaBack?

The map on KoreaBack is procedural, size 3,300, with seed 2028703197, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does KoreaBack hold in the server rankings?

For the last seven days, KoreaBack holds rank #15,918 on player hours, in the top 72% of all ranked servers.

What is the population on KoreaBack?

At present, KoreaBack is offline; the last sighting was 16 hours ago. Average players over the last seven days: 0.

Wipe Cycle

When does KoreaBack schedule its wipes?

The record holds too few of KoreaBack's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 21 days 14 hours ago the current world was created.

Server Overview

What is the server location for KoreaBack?

No region is published by KoreaBack. Rust Analytics reports the location a server claims, not the machine's actual location. 51.79.214.157:26868 is its address.

What is the performance like on KoreaBack?

Average server fps for the last 48 hours is 228; the floor was 215. At its peak it held 57,026 entities: buildings, deployables and the rest of the world. Memory use peaked at 5,441 MB. Low fps and growing entities are the source of felt lag.

KoreaBack runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Linux, running on KoreaBack. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is KoreaBack and is it currently online?

Offline at this moment: KoreaBack. Last seen 16 hours ago. Its own uptime figure dates the last restart to roughly 13 days 12 hours ago. The last 7 full days give 92% uptime, 155 hours on out of 168. First sighting by Rust Analytics: 23 September 2026.

Tags & Filters

What is the meaning of the tags on KoreaBack?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp6 (Max players): Slot count: 6; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which KoreaBack publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature KoreaBack?

On Rust Analytics, KoreaBack matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

What is the process to join KoreaBack?

Type client.connect 51.79.214.157:26868 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp6
Max players Slot count: 6.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build It runs build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.