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RUST ANALYTICS
LIVE64,863PLY11,650SRV
QUOTE 51.79.218.252:21375 Offline checked 2d ago

A Shockbyte x Discord Production Rust Server

moddedoxide
Players · last
0/ 125
n/a24h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 125
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 2
Rank
#12,927
top 58%
Rank · 7d ago
#5,493
7434 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
3500
Procedural Map · seed 887108291
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.8 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
3
players, last three wipes
crowd held
33%
else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctThu 24 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:48 UTC12d ago 3 – running 0
Thu 24 Sep, 04:45 UTC20d ago 3 halved by day 1 8.1 days 0
Thu 17 Sep, 09:59 UTC27d ago 3 halved by day 1 6.8 days 0
Mon 14 Sep, 08:32 UTC30d ago 3 held half 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average68/300+28+70.0%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average87/225+28+46.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+2+1.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average16/1000−10−38.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average5/1000−2−33.3%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average32/700−4−12.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on A Shockbyte x Discord Production Rust Server?

No gather rate is given in the name of A Shockbyte x Discord Production Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 3,500, with seed 887108291, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

In the top 58% of all ranked servers, A Shockbyte x Discord Production Rust Server is #12,927 on player hours over the last seven days.

How full is A Shockbyte x Discord Production Rust Server?

Right now, A Shockbyte x Discord Production Rust Server is offline; the last sighting was 2 days 18 hours ago. The mean over the last seven days is 0 players, reaching 2 at its highest.

Wipe Frequency

What happens on wipe day at A Shockbyte x Discord Production Rust Server?

An average of 3 players marked the busiest point of its recent wipes. 4 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 33% of the time. Below half by day 1 is where the crowd fell when it did not hold.

On what cycle does A Shockbyte x Discord Production Rust Server wipe?

No next wipe can be predicted for A Shockbyte x Discord Production Rust Server: it wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 13 hours.

Server Details

Where can A Shockbyte x Discord Production Rust Server be found?

No region is published by A Shockbyte x Discord Production Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 51.79.218.252:21375 is its address.

A Shockbyte x Discord Production Rust Server runs which version of Rust?

Rust network protocol 2634 and build 166586 on Linux is what A Shockbyte x Discord Production Rust Server runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is A Shockbyte x Discord Production Rust Server and is it currently online?

No response from A Shockbyte x Discord Production Rust Server. It was last seen 2 days 18 hours ago. 73% is its uptime for the last 7 full days, 123 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): It holds 125 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which A Shockbyte x Discord Production Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

A Shockbyte x Discord Production Rust Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature A Shockbyte x Discord Production Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to A Shockbyte x Discord Production Rust Server?

Type client.connect 51.79.218.252:21375 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp125
Max players It holds 125 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166586
Build Game build: 166586.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.