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RUST ANALYTICS
LIVE33,084PLY11,473SRV
QUOTE 51.81.176.107:20244 Offline checked 23h ago

Fox121061's PVE Funtime Server

moddedoxide
Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,907
top 72%
Rank · 7d ago
#15,970
63 places up
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
2500
Procedural Map · seed 50000
First seen
19 Sep 2026
no hostname published

Players

AveragePeak
0123405:0010:0014:0019:0023:0004:00

Hourly average and peak, UTC.

Server performance

010020030040005:0010:0014:0019:0023:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 11:05 UTC23d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average23/300−9−27.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average21/225−7−24.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+2+1.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average2/1000−8−79.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 75 on average0/1000−1
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average5/700−10−67.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Fox121061's PVE Funtime Server?

The name of Fox121061's PVE Funtime Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on Fox121061's PVE Funtime Server?

The map on Fox121061's PVE Funtime Server is procedural, size 2,500, with seed 50000, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does Fox121061's PVE Funtime Server sit in the rankings?

In the top 72% of all ranked servers, Fox121061's PVE Funtime Server is #15,907 on player hours over the last seven days.

What is the population on Fox121061's PVE Funtime Server?

Right now, Fox121061's PVE Funtime Server is offline; the last sighting was 23 hours ago. Average players over the last seven days: 0.

Wipe Cycle

How does Fox121061's PVE Funtime Server handle wipe day?

Recent wipes at this server drew an average peak of 3 players. 10 hours after the latest wipe, the crowd reached its peak.

When does Fox121061's PVE Funtime Server schedule its wipes?

The record holds too few of Fox121061's PVE Funtime Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 23 days 17 hours old.

Server Overview

What is the server location for Fox121061's PVE Funtime Server?

No region is published by Fox121061's PVE Funtime Server. Rust Analytics reports the location a server claims, not the machine's actual location. 51.81.176.107:20244 is its address.

How is the performance on Fox121061's PVE Funtime Server?

Server fps over the last 48 hours: 216 on average, 161 at the lowest. At its peak it held 29,350 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,618 MB. A climbing entity count plus low fps is the lag players report.

Fox121061's PVE Funtime Server runs which version of Rust?

Rust network protocol 2633 and build 165217 on Linux is what Fox121061's PVE Funtime Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Fox121061's PVE Funtime Server and is it currently online?

Offline at this moment: Fox121061's PVE Funtime Server. Last seen 23 hours ago. 14 days 14 hours ago is when it last restarted, judging by the uptime it reports. 89% is its uptime for the last 7 full days, 149 of 168 hours. The earliest Rust Analytics saw it was 19 September 2026.

Tags and Rankings

How should you interpret the tags on Fox121061's PVE Funtime Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Fox121061's PVE Funtime Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Fox121061's PVE Funtime Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Fox121061's PVE Funtime Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

What steps do I take to join Fox121061's PVE Funtime Server?

Type client.connect 51.81.176.107:20244 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.