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RUST ANALYTICS
LIVE41,173PLY11,477SRV
QUOTE 51.81.176.30:23675 Offline checked 1d ago

crustyrusticles

moddedoxide
Players · last
0/ 3
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 3
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,929
top 72%
Rank · 7d ago
#15,970
41 places up
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
2500
Procedural Map · seed 165464
First seen
20 Sep 2026
no hostname published

Players

AveragePeak
0123402:0006:0010:0013:0017:0021:00

Hourly average and peak, UTC.

Server performance

010020030040002:0006:0010:0013:0017:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average22/300+8+59.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average16/225−4−20.3%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average91/100+2+1.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average4/1000−1−17.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average2/1000+2
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average11/700+3+45.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on crustyrusticles?

No gather rate appears in the name of crustyrusticles. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is disabled.

What is the current map on crustyrusticles?

crustyrusticles uses a procedural map of size 2,500 with seed 165464, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What is the rank of crustyrusticles?

In the top 72% of all ranked servers, crustyrusticles is #15,929 on player hours over the last seven days.

How many players does crustyrusticles have?

At present, crustyrusticles is offline; the last sighting was 28 hours ago. Average players over the last seven days: 0.

Wipe Cycle

When does crustyrusticles schedule its wipes?

There are too few wipes on record for crustyrusticles to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 24 days 23 hours.

Server Details

What is the server location for crustyrusticles?

No region is published by crustyrusticles. Rust Analytics reports the location a server claims, not the machine's actual location. 51.81.176.30:23675 is its address.

Is crustyrusticles performing well?

Server fps over the last 48 hours: 239 on average, 234 at the lowest. At its peak it held 31,296 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,968 MB. Low fps and growing entities are the source of felt lag.

crustyrusticles runs which version of Rust?

Rust network protocol 2633 and build 164530 on Linux is what crustyrusticles runs. The protocol has to match for you to join, and Steam applies that update.

Is crustyrusticles up, and how consistent is its uptime?

crustyrusticles is down. The last time we saw it was 28 hours ago. The reported uptime puts its last restart at about 14 days 6 hours ago. The last 7 full days give 85% uptime, 142 hours on out of 168. 20 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on crustyrusticles?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp3 (Max players): Capacity: 3 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which crustyrusticles publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

crustyrusticles appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature crustyrusticles: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

How can I connect to crustyrusticles?

The console route: start Rust, press F1, enter client.connect 51.81.176.30:23675. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp3
Max players Capacity: 3 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build Build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.