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RUST ANALYTICS
LIVE47,399PLY11,539SRV
QUOTE 51.81.179.101:22130 Online checked 11m ago

Zulandia

quad moddedoxidepvesoftcore
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#6,053
top 27%
Rank · 7d ago
#6,356
303 places up
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
29
player hours, last seven days
Map
6000
Procedural Map · seed 725730864
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75100:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 27% of all ranked servers, and #350 of the quad servers (top 43%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.8 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 16:38 UTC7d ago 2 – running 0
Sat 3 Oct, 23:10 UTC11d ago 1 held half 3.7 days 0
Fri 2 Oct, 00:59 UTC12d ago 2 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Exotic Haven |PVE|Monthly|Skills|Zombies|NoDecayNA · quad · monthly · 3 on average4/250−2−37.1%
2Bates Legend -True PVE-Full Wipe 10/01-Relaxed Vanilla.NA · quad · biweekly · 3 on average2/50−2−45.0%
3[陈阳小草]PVE/萌新/休闲/省肝/养老/听歌EA · quad · monthly · 2 on average2/99+2
4Casual PVEEU · quad · 1 on average1/20+0+0.0%
5Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 40 on average50/140+13+33.5%
6BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | RaidabNA · quad · monthly · 9 on average6/50+0−1.5%

Quick answers

from the figures on this page

Rules & Settings

How is Zulandia configured in terms of rules and settings?

No gather rate appears in the name of Zulandia. The group limit is 4 players, set via quad. It runs softcore, Facepunch's easier mode: you keep part of your loot. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.

Which map is played on Zulandia?

The map on Zulandia is procedural, size 6,000, with seed 725730864, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of Zulandia?

In the top 27% of all ranked servers, Zulandia is #6,053 on player hours over the last seven days. Among servers in quad, it stands at #350.

How full is Zulandia?

0 of 50 slots on Zulandia are filled at the moment. Average players over seven days: 0; peak: 2. The busiest hour in the last 48 hours was 04:00 UTC, with an average of 1 players.

Wipe Frequency

How does Zulandia handle wipe day?

An average of 2 players marked the busiest point of its recent wipes. 11 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

When does Zulandia schedule its wipes?

No next wipe can be predicted for Zulandia: it wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 7 days 4 hours old.

Server Details

Where can Zulandia be found?

For Zulandia, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 51.81.179.101:22130 is its address.

How is the performance on Zulandia?

Average server fps for the last 48 hours is 85; the floor was 62. At its peak it held 215,842 entities: buildings, deployables and the rest of the world. Memory use peaked at 7,925 MB. What players feel as lag is low fps together with a rising entity count.

Zulandia runs which version of Rust?

The version in use at Zulandia: Rust network protocol 2634 and build 167058, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Zulandia and is it currently online?

Online at this moment: Zulandia. 2 days 16 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on Zulandia?

The game's server browser reads gmsoftcore (Game mode): The softcore ruleset, an easier mode; mp50 (Max players): It holds 50 slots; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): It runs build 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^s (Softcore): The easier Facepunch ruleset: death leaves part of your inventory intact; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings, which Zulandia publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Zulandia show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Zulandia: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

Connection

How can I connect to Zulandia?

Type client.connect 51.81.179.101:22130 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^s,^p,gmsoftcore,cs167058,ts4,^o^z

Game

gmsoftcore
Game mode The softcore ruleset, an easier mode.
mp50
Max players It holds 50 slots.
ts4
Group limit Team size caps at 4.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167058
Build It runs build 167058.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Difficulty

^s
Softcore The easier Facepunch ruleset: death leaves part of your inventory intact.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.