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RUST ANALYTICS
LIVE33,702PLY11,456SRV
QUOTE 51.83.237.92:20500 Offline checked 11d ago

4Netplayers Sadecka Patologia

moddedoxide
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,973
top 70%
Rank · 7d ago
#16,539
566 places up
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 1234567890
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average44/300−29−39.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average34/225−15−30.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−2−1.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average13/1000−8−38.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average4/1000−8−68.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average14/700−35−71.4%

Quick answers

from the figures on this page

Server Rules

How is 4Netplayers Sadecka Patologia configured in terms of rules and settings?

No gather rate is given in the name of 4Netplayers Sadecka Patologia. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is active.

Which map is played on 4Netplayers Sadecka Patologia?

A procedural map of size 4,000 with seed 1234567890 runs on 4Netplayers Sadecka Patologia, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does 4Netplayers Sadecka Patologia sit in the rankings?

For the last seven days, 4Netplayers Sadecka Patologia holds rank #15,973 on player hours, in the top 70% of all ranked servers.

How many players does 4Netplayers Sadecka Patologia have?

At present, 4Netplayers Sadecka Patologia is offline; the last sighting was 11 days 8 hours ago.

Wipe Frequency

When does 4Netplayers Sadecka Patologia schedule its wipes?

There are too few wipes on record for 4Netplayers Sadecka Patologia to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 25 days 9 hours ago the current world was created.

Server Overview

What is the server location for 4Netplayers Sadecka Patologia?

For 4Netplayers Sadecka Patologia, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 51.83.237.92:20500.

4Netplayers Sadecka Patologia runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Linux, running on 4Netplayers Sadecka Patologia. The protocol has to match for you to join, and Steam applies that update.

Is 4Netplayers Sadecka Patologia up, and how consistent is its uptime?

Offline at this moment: 4Netplayers Sadecka Patologia. Last seen 11 days 8 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 18 September 2026.

Server Tags

How should you interpret the tags on 4Netplayers Sadecka Patologia?

These tags are published by 4Netplayers Sadecka Patologia and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

4Netplayers Sadecka Patologia appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature 4Netplayers Sadecka Patologia: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

What steps do I take to join 4Netplayers Sadecka Patologia?

Type client.connect 51.83.237.92:20500 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.