4Netplayers.The.special.forces
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,915 top 69%
- Rank · 7d ago
- #16,539 ▲624 places up
- Last wipe
- 39d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1382625960
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #637 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Asgard 2服 中国|官方|二倍|软核新手服 10.10更EA · quad · biweekly · 2 on average | 2/233 | ▲+1+100.0% | |
| 2 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 1 on average | 0/100 | ▪+0 | |
| 3 | wuduan serverquad · 1 on average | 0/20 | ▼−1−100.0% | |
| 4 | [EA] Softcore 1quad · monthly · 123 on average | 27/350 | ▼−16−37.1% | |
| 5 | [EU] Facepunch Softcore 1EU · quad · monthly · 102 on average | 45/400 | ▲+8+21.6% | |
| 6 | Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 59 on average | 26/150 | ▼−10−28.8% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on 4Netplayers.The.special.forces?
The name of 4Netplayers.The.special.forces carries no gather rate. A maximum of 4 players per group is set through quad. softcore is the mode, Facepunch's easier mode: you keep part of your loot. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on 4Netplayers.The.special.forces?
A procedural map of size 4,500 with seed 1382625960 runs on 4Netplayers.The.special.forces, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
Where does 4Netplayers.The.special.forces sit in the rankings?
In the top 69% of all ranked servers, 4Netplayers.The.special.forces is #15,915 on player hours over the last seven days. Among servers in quad, it stands at #637.
How many players does 4Netplayers.The.special.forces have?
Right now, 4Netplayers.The.special.forces is offline; the last sighting was 11 days 14 hours ago.
Wipe Cycle
On what cycle does 4Netplayers.The.special.forces wipe?
No rhythm can be told for 4Netplayers.The.special.forces yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 39 days 18 hours ago the current world was created.
Server Info
What is the location of 4Netplayers.The.special.forces?
No region is published by 4Netplayers.The.special.forces. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 51.89.152.8:32600.
4Netplayers.The.special.forces runs which version of Rust?
The build is Rust network protocol 2633 and build 165217 on Linux, running on 4Netplayers.The.special.forces. The protocol has to match for you to join, and Steam applies that update.
How reliable is 4Netplayers.The.special.forces and is it currently online?
4Netplayers.The.special.forces is down. The last time we saw it was 11 days 14 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 15 September 2026.
Tags and Rankings
How should you interpret the tags on 4Netplayers.The.special.forces?
The game's server browser reads gmsoftcore (Game mode): The softcore ruleset, an easier mode; mp10 (Max players): Capacity: 10 slots; ts4 (Group limit): 4 is the maximum team size; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which 4Netplayers.The.special.forces publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature 4Netplayers.The.special.forces?
On Rust Analytics, 4Netplayers.The.special.forces matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Connection
What is the process to join 4Netplayers.The.special.forces?
The console route: start Rust, press F1, enter client.connect 51.89.152.8:32600. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmsoftcore,cs165217,ts4,^o^z
Game
gmsoftcore
mp10
ts4
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.