Oxide Dev
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #6,925 top 31%
- Rank · 7d ago
- #7,002 ▲77 places up
- Last wipe
- resets 9 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- – resets, no wipes
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 19 player hours, last seven days
- Map
- – Custom Map
- First seen
- 16 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 05:44 UTC2d ago | – | – | – | 0 |
| Sun 11 Oct, 22:33 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 13:00 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 12:33 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 12:08 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 11:59 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 10:33 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 05:58 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 05:47 UTC3d ago | – | – | – | 0 |
| Fri 2 Oct, 07:35 UTC12d ago | 1 | halved by day 4 | 8.9 days | 0 |
| Mon 28 Sep, 07:06 UTC16d ago | 1 | halved by day 3 | 4 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Pickle Rust EU MonthlyEU · no group limit · 50 on average | 51/100 | ▲+3+7.2% | |
| 2 | Buttered Cat | Wandering Tradergroups of 8+ · 1 on average | 1/10 | ▼−1−44.4% | |
| 3 | Name of Server as Shown on the Client Server Listgroups of 8+ · 1 on average | 2/10 | ▲+2 | |
| 4 | RatAttacK: No Honorgroups of 8+ · 1 on average | 0/50 | ▪+0 | |
| 5 | NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 161 on average | 165/500 | ▲+101+157.1% | |
| 6 | Vital Rust - EU MonthlyEU · no group limit · 83 on average | 87/100 | ▲+1+1.2% |
Quick answers
from the figures on this pageMap and Rules
How is Oxide Dev configured in terms of rules and settings?
No gather rate appears in the name of Oxide Dev. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Activity
What is the rank of Oxide Dev?
In the top 31% of all ranked servers, Oxide Dev is #6,925 on player hours over the last seven days.
How many players does Oxide Dev have?
0 of 50 slots on Oxide Dev are filled at the moment. Average players over seven days: 0; peak: 1. At 03:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Schedule
On what cycle does Oxide Dev wipe?
Every few hours Oxide Dev makes a new world. No resets count as wipes, and it keeps no wipe schedule.
Server Overview
What is the server location for Oxide Dev?
No region is published by Oxide Dev. Rust Analytics reports the location a server claims, not the machine's actual location. 51.91.242.62:28115 is its address.
Oxide Dev runs which version of Rust?
The version in use at Oxide Dev: Rust network protocol 2634 and build 167398, on Linux. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Oxide Dev?
Online at this moment: Oxide Dev. 95% is its uptime for the last 7 full days, 159 of 168 hours. The earliest Rust Analytics saw it was 16 September 2026.
Tags & Filters
How should you interpret the tags on Oxide Dev?
These tags are published by Oxide Dev and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Oxide Dev appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Oxide Dev: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
How can I connect to Oxide Dev?
The console route: start Rust, press F1, enter client.connect 51.91.242.62:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.