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RUST ANALYTICS
LIVE32,767PLY11,456SRV
QUOTE 51.91.242.62:28115 Online checked 8m ago

Oxide Dev

moddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#6,925
top 31%
Rank · 7d ago
#7,002
77 places up
Last wipe
resets
9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
19
player hours, last seven days
Map
–
Custom Map
First seen
16 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 05:44 UTC2d ago – – – 0
Sun 11 Oct, 22:33 UTC3d ago – – – 0
Sun 11 Oct, 13:00 UTC3d ago – – – 0
Sun 11 Oct, 12:33 UTC3d ago – – – 0
Sun 11 Oct, 12:08 UTC3d ago – – – 0
Sun 11 Oct, 11:59 UTC3d ago – – – 0
Sun 11 Oct, 10:33 UTC3d ago – – – 0
Sun 11 Oct, 05:58 UTC3d ago – – – 0
Sun 11 Oct, 05:47 UTC3d ago – – – 0
Fri 2 Oct, 07:35 UTC12d ago 1 halved by day 4 8.9 days 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Pickle Rust EU MonthlyEU · no group limit · 50 on average51/100+3+7.2%
2Buttered Cat | Wandering Tradergroups of 8+ · 1 on average1/10−1−44.4%
3Name of Server as Shown on the Client Server Listgroups of 8+ · 1 on average2/10+2
4RatAttacK: No Honorgroups of 8+ · 1 on average0/50+0
5NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 161 on average165/500+101+157.1%
6Vital Rust - EU MonthlyEU · no group limit · 83 on average87/100+1+1.2%

Quick answers

from the figures on this page

Map and Rules

How is Oxide Dev configured in terms of rules and settings?

No gather rate appears in the name of Oxide Dev. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Activity

What is the rank of Oxide Dev?

In the top 31% of all ranked servers, Oxide Dev is #6,925 on player hours over the last seven days.

How many players does Oxide Dev have?

0 of 50 slots on Oxide Dev are filled at the moment. Average players over seven days: 0; peak: 1. At 03:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

On what cycle does Oxide Dev wipe?

Every few hours Oxide Dev makes a new world. No resets count as wipes, and it keeps no wipe schedule.

Server Overview

What is the server location for Oxide Dev?

No region is published by Oxide Dev. Rust Analytics reports the location a server claims, not the machine's actual location. 51.91.242.62:28115 is its address.

Oxide Dev runs which version of Rust?

The version in use at Oxide Dev: Rust network protocol 2634 and build 167398, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Oxide Dev?

Online at this moment: Oxide Dev. 95% is its uptime for the last 7 full days, 159 of 168 hours. The earliest Rust Analytics saw it was 16 September 2026.

Tags & Filters

How should you interpret the tags on Oxide Dev?

These tags are published by Oxide Dev and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Oxide Dev appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Oxide Dev: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

How can I connect to Oxide Dev?

The console route: start Rust, press F1, enter client.connect 51.91.242.62:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build It runs build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.