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RUST ANALYTICS
LIVE51,895PLY11,625SRV
QUOTE 57.128.211.49:28015 Online checked 10m ago

Facepunch AUX1

Players · last
0/ ?
+024h
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,986
top 71%
Rank · 7d ago
#16,839
853 places up
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 1095582362
First seen
13 Sep 2026
facepunchaux1.playrust.com

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
11.1 days
between real wipes
wipe-day peak
6
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Sat 26 SepTue 15 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 11:32 UTC17d ago 0 – running 0
Tue 15 Sep, 09:31 UTC28d ago 11+1 queue halved by day 1 11.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average215/275+13+6.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average203/275+59+41.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average375/350−36−8.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average184/250+65+55.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average33/250−2−6.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average168/275+39+30.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Facepunch AUX1?

No gather rate is given in the name of Facepunch AUX1. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. It is listed in the Official tab in-game. VAC is active.

What is the current map on Facepunch AUX1?

The map on Facepunch AUX1 is procedural, size 4,000, with seed 1095582362, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does Facepunch AUX1 hold in the server rankings?

For the last seven days, Facepunch AUX1 holds rank #15,986 on player hours, in the top 71% of all ranked servers.

What is the population on Facepunch AUX1?

Facepunch AUX1 shows 0 players at this moment. Average players over the last seven days: 0.

Wipe Frequency

What happens on wipe day at Facepunch AUX1?

An average of 6 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 1 when it did not hold.

When does Facepunch AUX1 schedule its wipes?

The record holds too few of Facepunch AUX1's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 17 days 12 hours.

Server Overview

Where can Facepunch AUX1 be found?

No region is published by Facepunch AUX1. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 57.128.211.49:28015.

Is Facepunch AUX1 performing well?

Server fps over the last 48 hours: 147 on average, 80 at the lowest. At its peak it held 95,774 entities: buildings, deployables and the rest of the world. Up to 3,824 MB of memory was used. A climbing entity count plus low fps is the lag players report.

Facepunch AUX1 runs which version of Rust?

The build is Rust network protocol 2635 and build 167428 on Windows, running on Facepunch AUX1. Your game needs the same protocol to get in; Steam takes care of the update.

Is Facepunch AUX1 up, and how consistent is its uptime?

Online at this moment: Facepunch AUX1. The reported uptime puts its last restart at about 10 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on Facepunch AUX1?

These tags are published by Facepunch AUX1 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): It holds 0 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): To join, your game needs protocol 2635; cs167428 (Build): Game build: 167428; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Who is behind Facepunch AUX1?

A playrust.com hostname is published by Facepunch AUX1 and by 124 other servers we track, which indicates one operator.

Where does Facepunch AUX1 show up in Rust Analytics lists and filters?

These Rust Analytics lists include Facepunch AUX1: Official Rust servers. It appears under these filters on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

How to Join

What is the process to join Facepunch AUX1?

Type client.connect 57.128.211.49:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs167428,ts8

On Rust Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players It holds 0 slots.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol To join, your game needs protocol 2635.
cs167428
Build Game build: 167428.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.