Private
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,943 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 25d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Custom Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
no rhythm it keeps- usual gap
- 1.2 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 16:03 UTC25d ago | 1 | – | running | 1 |
| Fri 18 Sep, 06:42 UTC25d ago | 1 | – | 0.4 days | 1 |
| Thu 17 Sep, 06:42 UTC26d ago | 1 | – | 1 days | 1 |
| Tue 15 Sep, 17:16 UTC28d ago | 1 | – | 1.6 days | 0 |
| Mon 14 Sep, 06:32 UTC29d ago | 1 | – | 1.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 28/300 | ▼−26−47.7% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 12/245 | ▼−31−72.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−2−2.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 7/1000 | ▼−8−54.8% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 1/1000 | ▼−6−86.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 12/700 | ▼−32−72.9% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Private?
No gather rate is given in the name of Private. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.
Activity
Where does Private sit in the rankings?
In the top – of all ranked servers, Private is #13,943 on player hours over the last seven days.
How many players does Private have?
Right now, Private is offline; the last sighting was 25 days 12 hours ago.
Wipe Frequency
How does Private handle wipe day?
Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
When does Private schedule its wipes?
Private wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 25 days 13 hours ago the current world was created.
Server Info
Where can Private be found?
There is no region published for Private. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 58.136.77.62:28015 is its address.
What Rust version is Private running?
The build is Rust network protocol 2633 and build 163207 on Windows, running on Private. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Private?
No response from Private. It was last seen 25 days 12 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on Private?
These tags are published by Private and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163207 (Build): Build 163207; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Private show up in Rust Analytics lists and filters?
On Rust Analytics, Private matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
What steps do I take to join Private?
The console route: start Rust, press F1, enter client.connect 58.136.77.62:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.