20104
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,967 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 6d ago monthly schedule
- Next wipe
- 22d 15h Thu 5 Nov, 19:00 UTC FW
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 9 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, and #639 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 1 on average | 0/100 | ▪+0 | |
| 2 | [RU] Seven Rust [Solo] Для НовичковEU · quad · monthly · 1 on average | 1/200 | ▲+1 | |
| 3 | [EA] Softcore 1quad · monthly · 122 on average | 46/350 | ▼−32−40.9% | |
| 4 | [EU] Facepunch Softcore 1EU · quad · monthly · 102 on average | 22/400 | ▲+6+38.2% | |
| 5 | Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 59 on average | 39/150 | ▼−5−11.5% | |
| 6 | LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 30 on average | 29/200 | ▼−11−28.0% |
Quick answers
from the figures on this pageServer Rules
How is 20104 configured in terms of rules and settings?
No gather rate appears in the name of 20104. The group limit is 4 players, set via quad. It runs softcore, Facepunch's easier mode: you keep part of your loot. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched off.
Activity
What is the rank of 20104?
For the last seven days, 20104 holds rank #15,967 on player hours, in the top 71% of all ranked servers. Among servers in quad, it stands at #639.
How full is 20104?
Right now, 20104 is offline; the last sighting was 4 days 13 hours ago. Average players over the last seven days: 0.
Wipe Cycle
How often does 20104 wipe?
Using the force wipe, 20104's next wipe is estimated. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 6 days 16 hours. A monthly wipe schedule is published in its tags.
Server Overview
Where can 20104 be found?
No region is published by 20104. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 60.25.227.3:20104.
20104 is on which Rust version?
The version in use at 20104: Rust network protocol 2634 and build 166586, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of 20104?
20104 is down. The last time we saw it was 4 days 13 hours ago. 4 full days have passed with 0% uptime, 0 of 96 hours. 9 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on 20104?
These tags are published by 20104 and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp100 (Max players): Capacity: 100 slots; ts4 (Group limit): Teams take no more than 4; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^s (Softcore): Facepunch's softcore mode returns part of your inventory after death; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature 20104?
These Rust Analytics lists include 20104: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.
How to Join
What steps do I take to join 20104?
Type client.connect 60.25.227.3:20104 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,^s,gmvanilla,cs166586,ts4,^o^z
Game
gmvanilla
mp100
ts4
v2634
cs166586
ptrak
$r?
Wipe schedule
^m
Difficulty
^s
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.