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RUST ANALYTICS
LIVE40,075PLY11,529SRV
QUOTE 60.25.227.3:20104 Offline checked 4d ago

20104

quad monthly wipes moddedoxidesoftcore
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
6d ago
monthly schedule
Next wipe
22d 15h
Thu 5 Nov, 19:00 UTC FW
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
9 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 71% of all ranked servers, and #639 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 22d 15h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 1 on average0/100+0
2[RU] Seven Rust [Solo] Для НовичковEU · quad · monthly · 1 on average1/200+1
3[EA] Softcore 1quad · monthly · 122 on average46/350−32−40.9%
4[EU] Facepunch Softcore 1EU · quad · monthly · 102 on average22/400+6+38.2%
5Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 59 on average39/150−5−11.5%
6LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 30 on average29/200−11−28.0%

Quick answers

from the figures on this page

Server Rules

How is 20104 configured in terms of rules and settings?

No gather rate appears in the name of 20104. The group limit is 4 players, set via quad. It runs softcore, Facepunch's easier mode: you keep part of your loot. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched off.

Activity

What is the rank of 20104?

For the last seven days, 20104 holds rank #15,967 on player hours, in the top 71% of all ranked servers. Among servers in quad, it stands at #639.

How full is 20104?

Right now, 20104 is offline; the last sighting was 4 days 13 hours ago. Average players over the last seven days: 0.

Wipe Cycle

How often does 20104 wipe?

Using the force wipe, 20104's next wipe is estimated. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 6 days 16 hours. A monthly wipe schedule is published in its tags.

Server Overview

Where can 20104 be found?

No region is published by 20104. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 60.25.227.3:20104.

20104 is on which Rust version?

The version in use at 20104: Rust network protocol 2634 and build 166586, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of 20104?

20104 is down. The last time we saw it was 4 days 13 hours ago. 4 full days have passed with 0% uptime, 0 of 96 hours. 9 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on 20104?

These tags are published by 20104 and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp100 (Max players): Capacity: 100 slots; ts4 (Group limit): Teams take no more than 4; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^s (Softcore): Facepunch's softcore mode returns part of your inventory after death; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature 20104?

These Rust Analytics lists include 20104: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.

How to Join

What steps do I take to join 20104?

Type client.connect 60.25.227.3:20104 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^s,gmvanilla,cs166586,ts4,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp100
Max players Capacity: 100 slots.
ts4
Group limit Teams take no more than 4.
v2634
Protocol To join, your game needs protocol 2634.
cs166586
Build Game build: 166586.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^s
Softcore Facepunch's softcore mode returns part of your inventory after death.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.