ukn
Key statistics
the figures behind the quote- Players now
- 6/ 2 300% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 4 peak 6
- Rank
- #8,908 top 40%
- Rank · 7d ago
- #9,825 ▲917 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 8 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 13 on average | 4/100 | ▲+2+166.7% | |
| 2 | MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 10 on average | 2/100 | ▼−1−36.8% | |
| 3 | PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average | 7/15 | ▲+4+110.0% | |
| 4 | ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average | 2/100 | ▲+1 | |
| 5 | [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 3 on average | 8/100 | ▲+3+52.4% | |
| 6 | Agus Training | Arenas | Aim | 1v1groups of 8+ · 1 on average | 1/200 | ▪+0+0.0% |
Quick answers
from the figures on this pageMap and Rules
How is ukn configured in terms of rules and settings?
No gather rate is given in the name of ukn. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. VAC is not active.
Which map is played on ukn?
ukn uses a procedural map, which the game generates.
Activity
What is the rank of ukn?
For the last seven days, ukn holds rank #8,908 on player hours, in the top 40% of all ranked servers.
How many players does ukn have?
At present, ukn is offline; the last sighting was 5 days 15 hours ago. The mean over the last seven days is 4 players, reaching 6 at its highest.
Wipe Frequency
When does ukn schedule its wipes?
The record holds too few of ukn's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 12 days 5 hours ago the current world was created.
Server Details
What is the location of ukn?
For ukn, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 62.217.186.228:28015.
ukn runs which version of Rust?
The version in use at ukn: Rust network protocol 2634 and build 167231, on Windows. Joining requires the same protocol on your game, which Steam updates.
How reliable is ukn and is it currently online?
No response from ukn. It was last seen 5 days 15 hours ago. The last 6 full days give 1% uptime, 1 hours on out of 144. 7 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on ukn?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): It runs build 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework, which ukn publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does ukn show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature ukn: Modded Rust servers and Rust aim training servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to ukn?
The console route: start Rust, press F1, enter client.connect 62.217.186.228:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y
Game
gmrust
mp2
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.