Skip to the page
RUST ANALYTICS
LIVE43,611PLY11,545SRV
QUOTE 62.41.26.27:28015 Online checked 10m ago

Try Hard Rust | Fridays | No Tech Tree

weekly wipes vanillamoddedcarbon
Players · last
0/ 200
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#13,367
top 60%
Rank · 7d ago
#13,136
231 places down
Last wipe
10d ago
weekly schedule
Next wipe
3d 17h
Sat 17 Oct, 19:29 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
5000
Hardcore Rust Server
First seen
3 Oct 2026
no hostname published

Players

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

01020304003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeSaturday 17 October, 19:29 UTCin 3d 17h

Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average20/245−3−13.7%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100+0−0.5%
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average3/200+1+28.6%
4『芬达』100000倍/10.14/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 30 on average37/100+7+23.3%
5【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average22/200+1+3.5%
6[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average20/100−3−14.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Try Hard Rust | Fridays | No Tech Tree?

No gather rate is given in the name of Try Hard Rust | Fridays | No Tech Tree. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.

What is the current map on Try Hard Rust | Fridays | No Tech Tree?

A procedural map of size 5,000 runs on Try Hard Rust | Fridays | No Tech Tree, created by the game. The map in use is Hardcore Rust Server.

Activity

Where does Try Hard Rust | Fridays | No Tech Tree sit in the rankings?

For the last seven days, Try Hard Rust | Fridays | No Tech Tree holds rank #13,367 on player hours, in the top 60% of all ranked servers.

How full is Try Hard Rust | Fridays | No Tech Tree?

On Try Hard Rust | Fridays | No Tech Tree, 0 players are in now, out of 200 slots. The seven-day average is 0 players, with a peak of 1.

Wipe Frequency

On what cycle does Try Hard Rust | Fridays | No Tech Tree wipe?

The estimate for Try Hard Rust | Fridays | No Tech Tree's next wipe comes from weekly: 7 days after its last wipe. On Saturday 17 October at 19:29 UTC the next wipe is due. 10 days 6 hours ago the current world was created. Its tags state a wipe every week.

Server Details

What is the server location for Try Hard Rust | Fridays | No Tech Tree?

No region is published by Try Hard Rust | Fridays | No Tech Tree. Rust Analytics reports the location a server claims, not the machine's actual location. 62.41.26.27:28015 is its address.

How is the performance on Try Hard Rust | Fridays | No Tech Tree?

The last 48 hours average 25 server fps, the low being 11. 144,408 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 5,623 MB. A climbing entity count plus low fps is the lag players report.

Try Hard Rust | Fridays | No Tech Tree is on which Rust version?

The build is Rust network protocol 2634 and build 166652 on Linux, running on Try Hard Rust | Fridays | No Tech Tree. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Try Hard Rust | Fridays | No Tech Tree?

Online at this moment: Try Hard Rust | Fridays | No Tech Tree. Its own uptime figure dates the last restart to roughly 5 days 4 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 3 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on Try Hard Rust | Fridays | No Tech Tree?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Slot count: 200; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^w (Weekly): Wipes land every week; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework, which Try Hard Rust | Fridays | No Tech Tree publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Try Hard Rust | Fridays | No Tech Tree show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Try Hard Rust | Fridays | No Tech Tree: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Connection

What is the process to join Try Hard Rust | Fridays | No Tech Tree?

Type client.connect 62.41.26.27:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://rusttryhard.fun/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^z,^y,^w,^v,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Slot count: 200.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly Wipes land every week.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.