Skins
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,894 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 18d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 51/300 | ▼−15−23.0% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−2−1.7% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 6/1000 | ▼−14−69.2% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 1/1000 | ▼−7−87.8% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 13/700 | ▼−3−20.8% | |
| 6 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average | 1/200 | ▼−2−71.4% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Skins?
The name of Skins carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.
What is the current map on Skins?
A procedural map runs on Skins, created by the game.
Activity
What position does Skins hold in the server rankings?
For the last seven days, Skins holds rank #15,894 on player hours, in the top 72% of all ranked servers.
How full is Skins?
At present, Skins is offline; the last sighting was 2 days 7 hours ago. Average players over the last seven days: 0.
Wipe Frequency
On what cycle does Skins wipe?
There are too few wipes on record for Skins to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 18 days 16 hours.
Server Overview
What is the server location for Skins?
For Skins, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 64.137.54.156:28015 is its address.
What Rust version is Skins running?
Rust network protocol 2634 and build 167584 on Windows is what Skins runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Skins?
Offline at this moment: Skins. Last seen 2 days 7 hours ago. The last 2 full days give 0% uptime, 0 hours on out of 48. 12 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on Skins?
These tags are published by Skins and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Skins appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Skins: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
What steps do I take to join Skins?
Type client.connect 64.137.54.156:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp500
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.