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RUST ANALYTICS
LIVE82,364PLY11,765SRV
QUOTE 64.181.207.158:28015 Offline checked 28d ago

Lab Rust Server

Players · last
0/ 200
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,392
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
65d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average431/550+6+1.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average452/500+85+23.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average283/300−89−23.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average405/450+39+10.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average72/250−30−29.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average327/425+4+1.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Lab Rust Server?

No gather rate appears in the name of Lab Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on Lab Rust Server?

The game generates the procedural map on Lab Rust Server.

Player Count

What position does Lab Rust Server hold in the server rankings?

In the top – of all ranked servers, Lab Rust Server is #15,392 on player hours over the last seven days.

What is the population on Lab Rust Server?

At present, Lab Rust Server is offline; the last sighting was 28 days 1 hours ago.

Wipe Frequency

When does Lab Rust Server schedule its wipes?

No rhythm can be told for Lab Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 65 days 15 hours old.

Server Info

What is the location of Lab Rust Server?

There is no region published for Lab Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 64.181.207.158:28015.

What Rust version is Lab Rust Server running?

The build is Rust network protocol 2632 and build 160556 on Linux, running on Lab Rust Server. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Lab Rust Server and is it currently online?

Offline at this moment: Lab Rust Server. Last seen 28 days 1 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Lab Rust Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Slot count: 200; ts8 (Group limit): At the game default, teams hold up to 8; v2632 (Protocol): Your game must run protocol 2632 to connect; cs160556 (Build): Game build: 160556; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^t (Tutorial on): Facepunch's tutorial is available to new players here, which Lab Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Lab Rust Server?

These Rust Analytics lists include Lab Rust Server: Rust tutorial servers, by population and Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Tutorial on ^t; Group limit: 5 or more.

Connection

What is the process to join Lab Rust Server?

Type client.connect 64.181.207.158:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2632,^t,gmrust,cs160556,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Slot count: 200.
ts8
Group limit At the game default, teams hold up to 8.
v2632
Protocol Your game must run protocol 2632 to connect.
cs160556
Build Game build: 160556.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.