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RUST ANALYTICS
LIVE35,701PLY11,452SRV
QUOTE 64.188.67.66:28015 Offline checked 19d ago

Local Carbon

monthly wipes moddedcarbon
Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,458
top 60%
Rank · 7d ago
#5,143
8315 places down
Last wipe
40d ago
monthly schedule
Next wipe
22d 11h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 22d 11h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average17/1000−18−50.7%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average9/1000−8−47.3%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average17/700−42−71.4%
4SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 70 on average11/200−19−62.8%
5666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average9/650−7−42.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 61 on average1/1000−2−69.2%

Quick answers

from the figures on this page

Server Rules

How is Local Carbon configured in terms of rules and settings?

No gather rate appears in the name of Local Carbon. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC is active.

Which map is played on Local Carbon?

The game generates the procedural map on Local Carbon.

Activity

What is the rank of Local Carbon?

In the top 60% of all ranked servers, Local Carbon is #13,458 on player hours over the last seven days.

How many players does Local Carbon have?

At present, Local Carbon is offline; the last sighting was 19 days 12 hours ago.

Wipe Cycle

When does Local Carbon schedule its wipes?

From the force wipe, the next wipe at Local Carbon is estimated. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 40 days 7 hours. Its tags list a wipe each month.

Server Overview

Where can Local Carbon be found?

There is no region published for Local Carbon. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 64.188.67.66:28015 is its address.

Local Carbon runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Windows, running on Local Carbon. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Local Carbon?

No response from Local Carbon. It was last seen 19 days 12 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 23 September 2026.

Server Tags

How should you interpret the tags on Local Carbon?

These tags are published by Local Carbon and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Local Carbon show up in Rust Analytics lists and filters?

On Rust Analytics, Local Carbon matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How to Join

What is the process to join Local Carbon?

The console route: start Rust, press F1, enter client.connect 64.188.67.66:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.