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RUST ANALYTICS
LIVE41,219PLY11,465SRV
QUOTE 64.40.8.156:25014 Offline checked 6d ago

PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON

weekly wipes moddedoxide
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,966
top 72%
Rank · 7d ago
#16,709
743 places up
Last wipe
12d ago
weekly schedule
Next wipe
1d 9h
Thu 15 Oct, 18:34 UTC
Group limit
100 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
GTA 5 Mods / FPS+ / 4 Max · seed 1
First seen
13 Sep 2026
rust-life.theprojectlazarus.com

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 18:34 UTCin 1d 9h

Its weekly schedule tag · low confidence

usual gap
14 days
between real wipes
wipe-day peak
0
players, last three wipes

Coming wipes

  1. 1d 9hThu 15 Oct, 18:34 UTC
  2. 8d 9hThu 22 Oct, 18:34 UTC
  3. 15d 9hThu 29 Oct, 18:34 UTC
  4. 22d 10hThu 5 Nov, 19:00 UTCFW
  5. 29d 9hThu 12 Nov, 18:34 UTC
  6. 36d 9hThu 19 Nov, 18:34 UTC
  7. 43d 9hThu 26 Nov, 18:34 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:34 UTC FW12d ago 0 – running 0
Thu 17 Sep, 18:15 UTC26d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average80/225−1−1.1%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average92/100+2+1.8%
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average5/200−3−38.1%
4『芬达』100000倍/10.14/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 30 on average40/100+8+23.1%
5【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average33/200+0−0.8%
6[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average8/100+1+12.9%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

No gather rate is given in the name of PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON. 100 players is the upper limit for a group. It runs roleplay, a roleplay setting with towns and jobs. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON uses a procedural map of size 3,000 with seed 1, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is GTA 5 Mods / FPS+ / 4 Max.

Population

What is the rank of PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

For the last seven days, PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON holds rank #15,966 on player hours, in the top 72% of all ranked servers.

How many players does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON have?

At present, PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON is offline; the last sighting was 6 days 9 hours ago. Average players over the last seven days: 0.

Wipe Cycle

What happens on wipe day at PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

Recent wipes at this server drew an average peak of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON wipe?

Its tag guides the prediction, as PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON has too few wipes on record to confirm its schedule. The date of its next wipe is Thursday 15 October at 18:34 UTC. Its world now is 12 days 14 hours old. Its tags state a wipe every week.

Server Overview

What is the location of PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

Its region code is us1, but PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON publishes no region. Rust Analytics reports the location a server claims, not the machine's actual location. 64.40.8.156:25014 is its address.

What Rust version is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON running?

The build is Rust network protocol 2634 and build 166494 on Linux, running on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON and is it currently online?

No response from PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON. It was last seen 6 days 9 hours ago. 7 full days have passed with 14% uptime, 24 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

These tags are published by PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): It holds 50 slots; ts100 (Group limit): Team size caps at 100; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $rus1 (Region code): Region code us1; ^w (Weekly): Wipes land every week; ^r (Roleplay): Its format is roleplay; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Who operates PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

The same operator most likely runs PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON and the 2 other servers we track that publish a theprojectlazarus.com hostname.

Where does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON show up in Rust Analytics lists and filters?

On Rust Analytics, PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON matches these lists: Modded Rust servers and Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

Type client.connect 64.40.8.156:25014 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://theprojectlazarus.com/.

Server tags

what each one means

Published as mp50,ptrak,$rus1,v2634,^w,^r,gmvanilla,cs166494,ts100,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp50
Max players It holds 50 slots.
ts100
Group limit Team size caps at 100.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build Build 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$rus1
Region code Region code us1.

Wipe schedule

^w
Weekly Wipes land every week.

Gameplay

^r
Roleplay Its format is roleplay.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.