Atlas - 2x Quad Development
Key statistics
the figures behind the quote- Players now
- 0/ ? slots not published
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,977 top 71% · #2523 in EU
- Rank · 7d ago
- #16,839 ▲862 places up
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 21h Thu 5 Nov, 19:00 UTC FW
- Group limit
- quad players per team
- Gather rate
- 2x read from the name
- Score
- 0 player hours, last seven days
- Map
- 5000 discord.gg/atlasrust · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU, and #633 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 22d 21hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:52 UTC FW12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipEU · quad · 2x · monthly · 377 on average | 320/400 | ▲+49+18.3% | |
| 2 | EU RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | No BEU · quad · 2x · monthly · 103 on average | 112/150 | ▲+19+20.5% | |
| 3 | EU Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyEU · quad · 2x · monthly · 88 on average | 93/200 | ▲+6+6.9% | |
| 4 | WARBANDITS.GG EU 2X Monthly |Solo/Duo/Trio/Quad|No BP Wipes|EU · quad · 2x · monthly · 30 on average | 64/200 | ▲+34+112.7% | |
| 5 | [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|OfflinEU · quad · 2x · monthly · 2 on average | 1/200 | ▲+1 | |
| 6 | CZ/EU Project: Violation | BEGINNERS 2X | MAX QUAD | RB | NO BPEU · quad · 2x · monthly · 2 on average | 0/50 | ▪+0 |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Atlas - 2x Quad Development?
A gather rate of 2x appears in the name of Atlas - 2x Quad Development. quad caps groups at 4 players. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Atlas - 2x Quad Development?
Atlas - 2x Quad Development uses a procedural map of size 5,000 with seed 1337, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: discord.gg/atlasrust.
Player Count
What is the rank of Atlas - 2x Quad Development?
In the top 71% of all ranked servers, Atlas - 2x Quad Development is #15,977 on player hours over the last seven days and #2,523 in Europe. In the quad group, it ranks #633.
What is the population on Atlas - 2x Quad Development?
The current count for Atlas - 2x Quad Development is 0 players. Average players over the last seven days: 0.
Wipe Schedule
What happens on wipe day at Atlas - 2x Quad Development?
An average of 0 players marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd reached its peak.
On what cycle does Atlas - 2x Quad Development wipe?
A single monthly wipe is what Atlas - 2x Quad Development runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 12 days 3 hours ago the current world was created. A monthly wipe schedule is published in its tags.
Server Details
What is the location of Atlas - 2x Quad Development?
In Europe, Atlas - 2x Quad Development lists itself with the EU tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 64.40.8.251:28050.
Is Atlas - 2x Quad Development performing well?
The last 48 hours average 30 server fps, the low being 30. The entity count reached 171,086, covering buildings, deployables and all else in the world. The memory ceiling reached 7,586 MB. What players feel as lag is low fps together with a rising entity count.
Atlas - 2x Quad Development is on which Rust version?
The version in use at Atlas - 2x Quad Development: Rust network protocol 2634 and build 166652, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is Atlas - 2x Quad Development up, and how consistent is its uptime?
Atlas - 2x Quad Development is up. It is taking players now. 7 days 13 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
What is the meaning of the tags on Atlas - 2x Quad Development?
These tags are published by Atlas - 2x Quad Development and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp0 (Max players): It holds 0 slots; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; modded (Modded): Categorised as Modded: plugins or settings alter gameplay; EU (Europe): The server browser files it under Europe. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Atlas - 2x Quad Development?
The following Rust Analytics lists feature Atlas - 2x Quad Development: 2x Rust servers, Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
How to Join
What is the process to join Atlas - 2x Quad Development?
Type client.connect 64.40.8.251:28050 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://store.atlasrust.com/store/.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs166652,ts4,^o^z,modded
Game
gmrust
mp0
ts4
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
modded
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.