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RUST ANALYTICS
LIVE37,522PLY11,497SRV
QUOTE 64.40.8.251:28130 Online checked 10m ago

Atlas - Monthly Development

weekly wipes vanillamoddedoxide
Players · last
0/ ?
+024h
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 71%
Rank · 7d ago
#16,709
742 places up
Last wipe
12d ago
weekly schedule
Next wipe
1d 14h
Thu 15 Oct, 17:50 UTC
Group limit
16 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
discord.gg/atlasrust
First seen
21 Sep 2026
no hostname published

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep30 Sep5 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 17:50 UTCin 1d 14h

Its weekly schedule tag · low confidence

wipe-day peak
0
players, last three wipes

Coming wipes

  1. 1d 14hThu 15 Oct, 17:50 UTC
  2. 8d 14hThu 22 Oct, 17:50 UTC
  3. 15d 14hThu 29 Oct, 17:50 UTC
  4. 22d 15hThu 5 Nov, 19:00 UTCFW
  5. 29d 14hThu 12 Nov, 17:50 UTC
  6. 36d 14hThu 19 Nov, 17:50 UTC
  7. 43d 14hThu 26 Nov, 17:50 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:50 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average19/245−1−6.2%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−2−2.4%
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average2/200+2
4『芬达』100000倍/10.14/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 30 on average38/100+8+27.0%
5【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average20/200−1−3.6%
6[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average17/100−3−15.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Atlas - Monthly Development?

No gather rate appears in the name of Atlas - Monthly Development. The maximum group size is 16 players. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.

Population

What position does Atlas - Monthly Development hold in the server rankings?

For the last seven days, Atlas - Monthly Development holds rank #15,967 on player hours, in the top 71% of all ranked servers.

How full is Atlas - Monthly Development?

The current count for Atlas - Monthly Development is 0 players. Average players over the last seven days: 0.

Wipe Schedule

How does Atlas - Monthly Development handle wipe day?

Recent wipes at this server drew an average peak of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does Atlas - Monthly Development wipe?

Its tag guides the prediction, as Atlas - Monthly Development has too few wipes on record to confirm its schedule. The date of its next wipe is Thursday 15 October at 17:50 UTC. Its world now is 12 days 9 hours old. Its tags state a wipe every week.

Server Overview

What is the server location for Atlas - Monthly Development?

For Atlas - Monthly Development, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 64.40.8.251:28130 is its address.

What Rust version is Atlas - Monthly Development running?

Rust network protocol 2634 and build 166652 on Linux is what Atlas - Monthly Development runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is Atlas - Monthly Development up, and how consistent is its uptime?

Atlas - Monthly Development is up. It is taking players now. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 21 September 2026.

Tags & Filters

How should you interpret the tags on Atlas - Monthly Development?

These tags are published by Atlas - Monthly Development and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp0 (Max players): Slot count: 0; ts16 (Group limit): Team size caps at 16; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^w (Weekly): The wipe cycle runs weekly; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; modded (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

Atlas - Monthly Development appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Atlas - Monthly Development: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Atlas - Monthly Development?

Type client.connect 64.40.8.251:28130 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^w,^v,gmvanilla,cs166652,ts16,^o^z,modded

Game

gmvanilla
Game mode Survival in its vanilla form.
mp0
Max players Slot count: 0.
ts16
Group limit Team size caps at 16.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.
modded
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.