The Walking Dead |PVP|Zombies| 1/10 12 days ago
Key statistics
the figures behind the quote- Players now
- 0/ 250 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,956 top 71%
- Rank · 7d ago
- #16,709 ▲753 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- 22d 13h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1322589112
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 22d 13hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:24 UTC FW12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 32/300 | ▼−22−40.2% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 35/225 | ▼−8−18.4% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−2−2.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 8/1000 | ▼−8−48.4% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 0/1000 | ▼−7−100.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 19/700 | ▼−25−57.1% |
Quick answers
from the figures on this pageRules & Settings
How is The Walking Dead |PVP|Zombies| 1/10 12 days ago configured in terms of rules and settings?
No gather rate is given in the name of The Walking Dead |PVP|Zombies| 1/10 12 days ago. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC is active.
Which map is played on The Walking Dead |PVP|Zombies| 1/10 12 days ago?
The map on The Walking Dead |PVP|Zombies| 1/10 12 days ago is procedural, size 4,500, with seed 1322589112, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What position does The Walking Dead |PVP|Zombies| 1/10 12 days ago hold in the server rankings?
In the top 71% of all ranked servers, The Walking Dead |PVP|Zombies| 1/10 12 days ago is #15,956 on player hours over the last seven days.
How many players does The Walking Dead |PVP|Zombies| 1/10 12 days ago have?
On The Walking Dead |PVP|Zombies| 1/10 12 days ago, 0 players are in now, out of 250 slots. Average players over the last seven days: 0.
Wipe Cycle
What happens on wipe day at The Walking Dead |PVP|Zombies| 1/10 12 days ago?
An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.
How often does The Walking Dead |PVP|Zombies| 1/10 12 days ago wipe?
The only wipe at The Walking Dead |PVP|Zombies| 1/10 12 days ago is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 12 days 11 hours ago the current world was created.
Server Details
What is the location of The Walking Dead |PVP|Zombies| 1/10 12 days ago?
There is no region published for The Walking Dead |PVP|Zombies| 1/10 12 days ago. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 64.40.9.169:29015.
How is the performance on The Walking Dead |PVP|Zombies| 1/10 12 days ago?
The last 48 hours average 30 server fps, the low being 30. At its peak it held 116,591 entities: buildings, deployables and the rest of the world. The memory ceiling reached 6,453 MB. A climbing entity count plus low fps is the lag players report.
What Rust version is The Walking Dead |PVP|Zombies| 1/10 12 days ago running?
The build is Rust network protocol 2634 and build 166494 on Linux, running on The Walking Dead |PVP|Zombies| 1/10 12 days ago. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of The Walking Dead |PVP|Zombies| 1/10 12 days ago?
The Walking Dead |PVP|Zombies| 1/10 12 days ago is up. It is taking players now. The reported uptime puts its last restart at about 12 days 9 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on The Walking Dead |PVP|Zombies| 1/10 12 days ago?
These tags are published by The Walking Dead |PVP|Zombies| 1/10 12 days ago and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp250 (Max players): Slot count: 250; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): It runs build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does The Walking Dead |PVP|Zombies| 1/10 12 days ago show up in Rust Analytics lists and filters?
These Rust Analytics lists include The Walking Dead |PVP|Zombies| 1/10 12 days ago: Modded Rust servers and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join The Walking Dead |PVP|Zombies| 1/10 12 days ago?
Type client.connect 64.40.9.169:29015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp250,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust
mp250
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.