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RUST ANALYTICS
LIVE52,822PLY11,646SRV
QUOTE 64.40.9.169:31015 Online checked 11m ago

[EU] Midlands Primitive pvp

moddedcarbon
Players · last
0/ 200
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#9,796
top 44%
Rank · 7d ago
#10,481
685 places up
Last wipe
12d ago
no schedule published
Next wipe
22d 19h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
4250
Procedural Map · seed 1583848389
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75100:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

01020304000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 19h

The force wipe · high confidence

wipe-day peak
0
players, last three wipes

Coming wipes

  1. 22d 19hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:47 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU East] Facepunch Primitive 1EU · groups of 8+ · monthly · 18 on average17/400+5+39.6%
2[EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 11 on average8/400+1+14.3%
3JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 4 on average6/120+2+50.0%
4Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average3/100−2−37.7%
5JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 3 on average3/120−3−49.2%

Quick answers

from the figures on this page

Rules & Settings

How is [EU] Midlands Primitive pvp configured in terms of rules and settings?

The name of [EU] Midlands Primitive pvp carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. primitive is the mode, melee, bows and spears; no firearms. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on [EU] Midlands Primitive pvp?

The map on [EU] Midlands Primitive pvp is procedural, size 4,250, with seed 1583848389, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does [EU] Midlands Primitive pvp sit in the rankings?

In the top 44% of all ranked servers, [EU] Midlands Primitive pvp is #9,796 on player hours over the last seven days.

What is the population on [EU] Midlands Primitive pvp?

0 of 200 slots on [EU] Midlands Primitive pvp are filled at the moment. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 0 players.

Wipe Schedule

What happens on wipe day at [EU] Midlands Primitive pvp?

Recent wipes at this server drew an average peak of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does [EU] Midlands Primitive pvp wipe?

The only wipe at [EU] Midlands Primitive pvp is the monthly force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 12 days 4 hours.

Server Details

What is the location of [EU] Midlands Primitive pvp?

No region tag is published by [EU] Midlands Primitive pvp, though its name points to Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 64.40.9.169:31015.

What is the performance like on [EU] Midlands Primitive pvp?

Average server fps for the last 48 hours is 30; the floor was 30. 95,761 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,137 MB. A climbing entity count plus low fps is the lag players report.

[EU] Midlands Primitive pvp is on which Rust version?

Rust network protocol 2634 and build 167781 on Linux is what [EU] Midlands Primitive pvp runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is [EU] Midlands Primitive pvp up, and how consistent is its uptime?

Online at this moment: [EU] Midlands Primitive pvp. The reported uptime puts its last restart at about 10 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on [EU] Midlands Primitive pvp?

These tags are published by [EU] Midlands Primitive pvp and read by the game's server browser: gmprimitive (Game mode): Bows, spears and melee replace guns under primitive rules; mp200 (Max players): It holds 200 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.

[EU] Midlands Primitive pvp appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, [EU] Midlands Primitive pvp matches these lists: Rust servers: Europe, Modded Rust servers and Primitive Rust servers: live list. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join [EU] Midlands Primitive pvp?

Type client.connect 64.40.9.169:31015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmprimitive,cs167781,ts8,^z,^y

Game

gmprimitive
Game mode Bows, spears and melee replace guns under primitive rules.
mp200
Max players It holds 200 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.