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RUST ANALYTICS
LIVE55,531PLY11,644SRV
QUOTE 64.40.9.59:38015 Offline checked 11h ago

Rusty Bear Dev - Oxide Version

moddedoxide
Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 71%
Rank · 7d ago
#11,196
4771 places down
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
discord.gg/rustybear · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123410:0015:0020:0001:0006:0011:00

Hourly average and peak, UTC.

Server performance

01020304010:0015:0020:0001:0006:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.5 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:17 UTC11d ago 3 – running 0
Fri 2 Oct, 04:16 UTC11d ago 3 – 0.5 days 0
Thu 1 Oct, 16:02 UTC12d ago 3 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average55/245+25+85.9%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−2−2.1%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average24/1000−9−26.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average7/1000−6−47.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average32/700−53−62.2%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 73 on average31/200+8+31.9%

Quick answers

from the figures on this page

Rules & Settings

How is Rusty Bear Dev - Oxide Version configured in terms of rules and settings?

No gather rate appears in the name of Rusty Bear Dev - Oxide Version. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on Rusty Bear Dev - Oxide Version?

The map on Rusty Bear Dev - Oxide Version is procedural, size 4,000, with seed 1337, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by discord.gg/rustybear.

Population

What position does Rusty Bear Dev - Oxide Version hold in the server rankings?

In the top 71% of all ranked servers, Rusty Bear Dev - Oxide Version is #15,967 on player hours over the last seven days.

What is the population on Rusty Bear Dev - Oxide Version?

Right now, Rusty Bear Dev - Oxide Version is offline; the last sighting was 11 hours ago. Average players over the last seven days: 0.

Wipe Schedule

What can you expect on wipe day for Rusty Bear Dev - Oxide Version?

Recent wipes at this server drew an average peak of 3 players. 1 hours after the latest wipe, the crowd reached its peak.

On what cycle does Rusty Bear Dev - Oxide Version wipe?

Rusty Bear Dev - Oxide Version wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 11 days 7 hours old.

Server Info

What is the server location for Rusty Bear Dev - Oxide Version?

For Rusty Bear Dev - Oxide Version, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 64.40.9.59:38015.

Is Rusty Bear Dev - Oxide Version performing well?

The last 48 hours average 30 server fps, the low being 30. The entity count reached 93,483, covering buildings, deployables and all else in the world. Memory use peaked at 3,737 MB. Low fps and growing entities are the source of felt lag.

What Rust version is Rusty Bear Dev - Oxide Version running?

Rust network protocol 2634 and build 167584 on Linux is what Rusty Bear Dev - Oxide Version runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is Rusty Bear Dev - Oxide Version and is it currently online?

No response from Rusty Bear Dev - Oxide Version. It was last seen 11 hours ago. The reported uptime puts its last restart at about 24 hours ago. 30% is its uptime for the last 7 full days, 50 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on Rusty Bear Dev - Oxide Version?

Published by Rusty Bear Dev - Oxide Version for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Rusty Bear Dev - Oxide Version show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Rusty Bear Dev - Oxide Version: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to Rusty Bear Dev - Oxide Version?

The console route: start Rust, press F1, enter client.connect 64.40.9.59:38015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://rustybear.gg/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Game build: 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.