Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 20 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #13,205 top 59%
- Rank · 7d ago
- #15,970 ▲2765 places up
- Last wipe
- resets 10 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- – resets, no wipes
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- 4000 Custom Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 22:28 UTC1h ago | – | – | – | 0 |
| Sun 11 Oct, 23:13 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 22:52 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 22:01 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 19:10 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 17:27 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 15:35 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 02:09 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 23:10 UTC4d ago | – | – | – | 0 |
| Sat 10 Oct, 21:51 UTC4d ago | – | – | – | 0 |
| Wed 23 Sep, 11:56 UTC21d ago | – | – | – | 0 |
| Wed 23 Sep, 10:24 UTC21d ago | – | – | – | 0 |
| Wed 23 Sep, 10:11 UTC21d ago | 1 | halved by day 2 | 17.5 days | 0 |
| Tue 22 Sep, 23:33 UTC22d ago | – | – | – | 0 |
| Tue 22 Sep, 22:25 UTC22d ago | – | – | – | 0 |
| Tue 22 Sep, 19:11 UTC22d ago | 1 | – | 0.6 days | 0 |
| Tue 22 Sep, 12:27 UTC22d ago | 2 | – | 0.3 days | 0 |
| Mon 21 Sep, 23:37 UTC23d ago | 2 | – | 0.5 days | 0 |
| Mon 21 Sep, 12:50 UTC23d ago | – | – | – | 0 |
| Mon 21 Sep, 12:34 UTC23d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Pickle Rust EU MonthlyEU · no group limit · 50 on average | 47/100 | ▼−4−8.7% | |
| 2 | Buttered Cat | Wandering Tradergroups of 8+ · 1 on average | 0/10 | ▼−2−100.0% | |
| 3 | RatAttacK: No Honorgroups of 8+ · 1 on average | 0/50 | ▼−1 | |
| 4 | NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 159 on average | 180/500 | ▲+96+114.3% | |
| 5 | Vital Rust - EU MonthlyEU · no group limit · 83 on average | 74/100 | ▼−12−13.5% | |
| 6 | Magic Rust Vanilla (Monthly) JUST WIPED | 14.10no group limit · 70 on average | 81/100 | ▲+6+8.5% |
Quick answers
from the figures on this pageRules & Settings
How is Test Server configured in terms of rules and settings?
The name of Test Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Test Server?
A procedural map of size 4,000 with seed 1337 runs on Test Server, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Custom Map.
Population
Where does Test Server sit in the rankings?
For the last seven days, Test Server holds rank #13,205 on player hours, in the top 59% of all ranked servers.
How full is Test Server?
On Test Server, 0 players are in now, out of 20 slots. The mean over the last seven days is 0 players, reaching 1 at its highest. At 22:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.
Wipe Schedule
On what cycle does Test Server wipe?
Every few hours Test Server makes a new world. No resets count as wipes, and it keeps no wipe schedule.
Server Info
What is the location of Test Server?
No region is published by Test Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 65.109.111.251:30115 is its address.
Is Test Server performing well?
Average server fps for the last 48 hours is 30; the floor was 27. 7,517 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 1,928 MB. What players feel as lag is low fps together with a rising entity count.
Test Server is on which Rust version?
Rust network protocol 2634 and build 167781 on Linux is what Test Server runs. The protocol has to match for you to join, and Steam applies that update.
Is Test Server up, and how consistent is its uptime?
The server is live: Test Server is online. 35 minutes ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 86% uptime, 144 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
What is the meaning of the tags on Test Server?
These tags are published by Test Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Test Server show up in Rust Analytics lists and filters?
These Rust Analytics lists include Test Server: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
How to Join
How can I connect to Test Server?
Type client.connect 65.109.111.251:30115 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167781,ts8
Game
gmrust
mp20
ts8
v2634
cs167781
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.