GOD RUST TEST (map fix)
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #15,435 top 69%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 51/300 | ▲+37+270.2% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 61/225 | ▲+20+49.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+2+1.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average | 9/1000 | ▼−7−43.2% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 5/1000 | ▪+0−4.8% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 22/700 | ▼−1−4.0% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on GOD RUST TEST (map fix)?
No gather rate is given in the name of GOD RUST TEST (map fix). Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. VAC is active.
Activity
What is the rank of GOD RUST TEST (map fix)?
For the last seven days, GOD RUST TEST (map fix) holds rank #15,435 on player hours, in the top 69% of all ranked servers.
What is the population on GOD RUST TEST (map fix)?
Right now, GOD RUST TEST (map fix) is offline; the last sighting was 3 days 21 hours ago. Average players over seven days: 0; peak: 1.
Wipe Cycle
How often does GOD RUST TEST (map fix) wipe?
There are too few wipes on record for GOD RUST TEST (map fix) to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 5 days 10 hours.
Server Overview
Where can GOD RUST TEST (map fix) be found?
No region is published by GOD RUST TEST (map fix). Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 65.109.122.194:28050 is its address.
GOD RUST TEST (map fix) is on which Rust version?
The build is Rust network protocol 2634 and build 167398 on Linux, running on GOD RUST TEST (map fix). Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of GOD RUST TEST (map fix)?
No response from GOD RUST TEST (map fix). It was last seen 3 days 21 hours ago. 2 full days have passed with 0% uptime, 0 of 48 hours. First sighting by Rust Analytics: 11 October 2026.
Tags & Filters
What is the meaning of the tags on GOD RUST TEST (map fix)?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon, which GOD RUST TEST (map fix) publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature GOD RUST TEST (map fix)?
These Rust Analytics lists include GOD RUST TEST (map fix): Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How to Join
How can I connect to GOD RUST TEST (map fix)?
The console route: start Rust, press F1, enter client.connect 65.109.122.194:28050. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust
mp5
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.