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RUST ANALYTICS
LIVE79,062PLY11,679SRV
QUOTE 65.109.156.177:28015 Online EU · 1 checked 11m ago

Aim Test Server

monthly wipes
Players · last
0/ 10
+024h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
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Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#9,288
top 42% · #2128 in EU
Rank · 7d ago
#6,781
2507 places down
Last wipe
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
12 max
players per team
Gather rate
–
no rate in the name
Score
7
player hours, last seven days
Map
1337
Procedural Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5216:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

01020304016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 42% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:22 UTC1d ago – – – 0
Thu 8 Oct, 16:08 UTC5d ago – – – 0
Thu 8 Oct, 08:55 UTC6d ago – – – 0
Thu 8 Oct, 07:30 UTC6d ago – – – 0
Thu 8 Oct, 07:28 UTC6d ago – – – 0
Wed 7 Oct, 15:08 UTC7d ago – – – 0
Wed 7 Oct, 14:53 UTC7d ago – – – 0
Wed 7 Oct, 14:49 UTC7d ago – – – 0
Wed 7 Oct, 14:12 UTC7d ago – – – 0
Wed 7 Oct, 14:04 UTC7d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1EU | Helli's Aimtrain | Facechecks/1v1/Speargun/HellisEU · groups of 14+ · monthly · 1,149 on average2040/2150−158−7.2%
2US | Helli's Aimtrain | Facechecks/1v1/Speargun/HellisNA · groups of 8+ · 407 on average184/200−28−13.1%
3AU | Helli's Aimtrain | Facechecks/1v1/Speargun/HellisOC · groups of 8+ · 53 on average31/75+24+327.6%
4RUST/UKN练枪/竞技/建造EA · groups of 8+ · 9 on average1/100+0

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Aim Test Server?

No gather rate is given in the name of Aim Test Server. The maximum group size is 12 players. combat training is the mode, loot is given out for aim and PvP practice. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Aim Test Server?

The map on Aim Test Server is procedural, size 1,337, with seed 1337, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What is the rank of Aim Test Server?

On seven-day player hours, Aim Test Server sits at #9,288, in the top 42% across ranked servers and #2,128 in Europe.

What is the population on Aim Test Server?

0 of 10 slots on Aim Test Server are filled right now. Average players over seven days: 0; peak: 2. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 1 players.

Wipe Cycle

How often does Aim Test Server wipe?

A new world every few hours is what Aim Test Server does. None of those resets is a wipe, and no wipe schedule is kept.

Server Details

Where can Aim Test Server be found?

Aim Test Server gives Europe and the EU tag, with 1 as its region code. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 65.109.156.177:28015.

What is the performance like on Aim Test Server?

Server fps over the last 48 hours: 30 on average, 30 at the lowest. At its peak it held 80,000 entities: buildings, deployables and the rest of the world. A climbing entity count plus low fps is the lag players report.

Aim Test Server is on which Rust version?

Rust network protocol 2634 and build 167781 on Linux is what Aim Test Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is Aim Test Server up, and how consistent is its uptime?

The server is live: Aim Test Server is online. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Aim Test Server?

These tags are published by Aim Test Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts12 (Group limit): Teams take no more than 12; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r1 (Region code): 1 is the region code; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^d (Combat training): Practice your aim and PvP: the loot arrives supplied; EU (Europe): The browser places this server in Europe. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Aim Test Server?

The following Rust Analytics lists feature Aim Test Server: Rust servers: Europe and Rust aim training servers. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Combat training ^d; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

How to Join

What steps do I take to join Aim Test Server?

The console route: start Rust, press F1, enter client.connect 65.109.156.177:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/chQQmVKGCu.

Server tags

what each one means

Published as mp10,ptrak,$r1,v2634,^m,^d,EU,gmrust,cs167781,ts12

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts12
Group limit Teams take no more than 12.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r1
Region code 1 is the region code.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Gameplay

^d
Combat training Practice your aim and PvP: the loot arrives supplied.

Region

EU
Europe The browser places this server in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.