the clan
Key statistics
the figures behind the quote- Players now
- 2/ 50 4% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 2 peak 3
- Rank
- #7,754 top 35%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 13 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 42/300 | ▲+6+15.3% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 79/245 | ▲+37+87.4% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−3−3.2% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 35/1000 | ▼−18−34.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 12/1000 | ▼−9−42.6% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 53/700 | ▼−42−44.2% |
Quick answers
from the figures on this pageServer Rules
How is the clan configured in terms of rules and settings?
No gather rate is given in the name of the clan. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on the clan?
the clan uses a procedural map, which the game generates.
Player Count
What position does the clan hold in the server rankings?
For the last seven days, the clan holds rank #7,754 on player hours, in the top 35% of all ranked servers.
What is the population on the clan?
Right now, the clan is offline; the last sighting was 5 days 6 hours ago. Average players over seven days: 2; peak: 3.
Wipe Schedule
On what cycle does the clan wipe?
No rhythm can be told for the clan yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 5 days 11 hours ago the current world was created.
Server Details
What is the location of the clan?
There is no region published for the clan. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 65.181.22.20:28015 is its address.
the clan is on which Rust version?
The version in use at the clan: Rust network protocol 2634 and build 167231, on Linux. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of the clan?
Offline at this moment: the clan. Last seen 5 days 6 hours ago. 4 full days have passed with 0% uptime, 0 of 96 hours. 8 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on the clan?
Published by the clan for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): It runs build 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does the clan show up in Rust Analytics lists and filters?
On Rust Analytics, the clan matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Connection
What steps do I take to join the clan?
Type client.connect 65.181.22.20:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.